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roll version string over to v0.48a
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game/main.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -71,7 +71,7 @@ void updateenginevalues()
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dynents = dyns;
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}
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constexpr const char * versionstring = "Alpha 47 \"Untanum\"";
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constexpr const char * versionstring = "Alpha 48 \"Vancouver\"";
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//sets engine constants that need information from the game
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//as a result, all values set here are global variables defined elsewhere in

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