@@ -83,7 +83,7 @@ void SoundEngine::SoundChannel::setloc(const vec& newloc)
8383 loc = newloc;
8484}
8585
86- void SoundEngine::SoundChannel::setupchannel (int newn, const soundslot *newslot, const vec *newloc, extentity *newent, int newflags , int newradius)
86+ void SoundEngine::SoundChannel::setupchannel (const soundslot *newslot, const vec *newloc, extentity *newent, int newradius)
8787{
8888 reset ();
8989 inuse = true ;
@@ -98,7 +98,7 @@ void SoundEngine::SoundChannel::setupchannel(int newn, const soundslot *newslot,
9898}
9999
100100// creates a new SoundChannel object with passed properties
101- SoundEngine::SoundChannel& SoundEngine::newchannel (int n, const soundslot *slot, const vec *loc, extentity *ent, int flags, int radius)
101+ SoundEngine::SoundChannel& SoundEngine::newchannel (int n, const soundslot *slot, const vec *loc, extentity *ent, int radius)
102102{
103103 if (ent)
104104 {
@@ -110,7 +110,7 @@ SoundEngine::SoundChannel& SoundEngine::newchannel(int n, const soundslot *slot,
110110 channels.emplace_back (channels.size (), *this );
111111 }
112112 SoundChannel &chan = channels[n];
113- chan.setupchannel (n, slot, loc, ent, flags , radius);
113+ chan.setupchannel (slot, loc, ent, radius);
114114 return chan;
115115}
116116
@@ -922,7 +922,7 @@ int SoundEngine::playsound(int n, const vec *loc, extentity *ent, int flags, int
922922 {
923923 return -1 ;
924924 }
925- SoundChannel &chan = newchannel (chanid, &slot, loc, ent, flags, radius);
925+ SoundChannel &chan = newchannel (chanid, &slot, loc, ent, radius);
926926 chan.updatechannel ();
927927 int playing = -1 ;
928928 // some ugly ternary assignments
0 commit comments