Skip to content

Commit 381d2a1

Browse files
committed
naming fixes
1 parent 681b158 commit 381d2a1

File tree

6 files changed

+93
-65
lines changed

6 files changed

+93
-65
lines changed

src/libprojectM/ProjectMCWrapper.cpp

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -6,9 +6,9 @@
66

77
#include <Audio/AudioConstants.hpp>
88

9-
#include <Renderer/CrossGlLoader.hpp>
10-
#include <SOIL2/SOIL2_gl_bridge.h>
9+
#include <Renderer/PlatformGLResolver.hpp>
1110
#include <SOIL2/SOIL2.h>
11+
#include <SOIL2/SOIL2_gl_bridge.h>
1212

1313
#include <projectM-4/parameters.h>
1414
#include <projectM-4/render_opengl.h>
@@ -79,15 +79,15 @@ projectm_handle projectm_create_with_opengl_load_proc(void* (*load_proc)(const c
7979
{
8080
try
8181
{
82-
// invoke loader to discover gl function pointer and init glad
83-
auto success = libprojectM::Renderer::CrossGlLoader::Instance().Initialize(load_proc, user_data);
82+
// invoke loader to discover gl function pointers and init glad
83+
auto success = libprojectM::Renderer::Platform::GLResolver::Instance().Initialize(load_proc, user_data);
8484
if (!success)
8585
{
8686
return nullptr;
8787
}
8888

8989
// init SOIL2 gl functions
90-
SOIL_GL_SetResolver(&libprojectM::Renderer::CrossGlLoader::GladResolverThunk);
90+
SOIL_GL_SetResolver(&libprojectM::Renderer::Platform::GLResolver::GladResolverThunk);
9191
SOIL_GL_Init();
9292

9393
// create projectM
@@ -104,7 +104,7 @@ void projectm_destroy(projectm_handle instance)
104104
{
105105
auto projectMInstance = handle_to_instance(instance);
106106
delete projectMInstance;
107-
libprojectM::Renderer::CrossGlLoader::Instance().Shutdown();
107+
libprojectM::Renderer::Platform::GLResolver::Instance().Shutdown();
108108
}
109109

110110
void projectm_load_preset_file(projectm_handle instance, const char* filename,

src/libprojectM/Renderer/CMakeLists.txt

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -22,8 +22,6 @@ add_library(Renderer OBJECT
2222
Color.hpp
2323
CopyTexture.cpp
2424
CopyTexture.hpp
25-
CrossGlLoader.cpp
26-
CrossGlLoader.hpp
2725
FileScanner.cpp
2826
FileScanner.hpp
2927
Framebuffer.cpp
@@ -34,6 +32,8 @@ add_library(Renderer OBJECT
3432
MilkdropNoise.cpp
3533
MilkdropNoise.hpp
3634
OpenGL.h
35+
PlatformGLResolver.cpp
36+
PlatformGLResolver.hpp
3737
PlatformLoader.h
3838
Point.hpp
3939
PresetTransition.cpp

src/libprojectM/Renderer/CrossGlLoader.cpp renamed to src/libprojectM/Renderer/PlatformGLResolver.cpp

Lines changed: 37 additions & 33 deletions
Original file line numberDiff line numberDiff line change
@@ -2,24 +2,27 @@
22
//
33
// Provides a universal resolver to find GL function pointers.
44

5-
#include "CrossGlLoader.hpp"
5+
#include "PlatformGLResolver.hpp"
66

7-
#include <Logging.hpp>
87
#include "OpenGL.h"
8+
#include <Logging.hpp>
99

1010
#include <array>
1111
#include <cstdio>
1212

1313
namespace libprojectM {
14+
1415
namespace Renderer {
1516

16-
auto CrossGlLoader::Instance() -> CrossGlLoader&
17+
namespace Platform {
18+
19+
auto GLResolver::Instance() -> GLResolver&
1720
{
18-
static CrossGlLoader instance;
21+
static GLResolver instance;
1922
return instance;
2023
}
2124

22-
auto CrossGlLoader::Initialize(UserResolver resolver, void* userData) -> bool
25+
auto GLResolver::Initialize(UserResolver resolver, void* userData) -> bool
2326
{
2427
const std::lock_guard<std::mutex> lock(m_mutex);
2528

@@ -35,7 +38,7 @@ auto CrossGlLoader::Initialize(UserResolver resolver, void* userData) -> bool
3538
ResolveProviderFunctions();
3639
DetectBackend();
3740

38-
if (LoadViaGlad())
41+
if (LoadGlad())
3942
{
4043
// If detection failed, but loading succeeded
4144
// fall back to a sensible default
@@ -55,7 +58,7 @@ auto CrossGlLoader::Initialize(UserResolver resolver, void* userData) -> bool
5558
return false;
5659
}
5760

58-
void CrossGlLoader::Shutdown()
61+
void GLResolver::Shutdown()
5962
{
6063
const std::lock_guard<std::mutex> lock(m_mutex);
6164

@@ -73,26 +76,26 @@ void CrossGlLoader::Shutdown()
7376
m_glLib.Close();
7477
}
7578

76-
auto CrossGlLoader::IsLoaded() const -> bool
79+
auto GLResolver::IsLoaded() const -> bool
7780
{
7881
const std::lock_guard<std::mutex> lock(m_mutex);
7982
return m_loaded;
8083
}
8184

82-
auto CrossGlLoader::CurrentBackend() const -> Backend
85+
auto GLResolver::CurrentBackend() const -> Backend
8386
{
8487
const std::lock_guard<std::mutex> lock(m_mutex);
8588
return m_backend;
8689
}
8790

88-
auto CrossGlLoader::GetProcAddress(const char* name) const -> GLapiproc
91+
auto GLResolver::GetProcAddress(const char* name) const -> GLapiproc
8992
{
9093
// NOTE: This method is used during GLAD loading. Avoid taking the mutex here to
9194
// prevent deadlocks if GLAD calls back into us while Initialize() is holding the lock
9295
return Resolve(name);
9396
}
9497

95-
void CrossGlLoader::OpenNativeLibraries()
98+
void GLResolver::OpenNativeLibraries()
9699
{
97100
// Best-effort: macOS or minimal EGL setups may fail to open
98101

@@ -111,15 +114,15 @@ void CrossGlLoader::OpenNativeLibraries()
111114
m_glLib.Open(kGlNames.data());
112115
}
113116

114-
void CrossGlLoader::ResolveProviderFunctions()
117+
void GLResolver::ResolveProviderFunctions()
115118
{
116119
// EGL
117120
if (m_eglLib.IsOpen())
118121
{
119122
void* sym = m_eglLib.GetSymbol("eglGetProcAddress");
120123
if (sym == nullptr)
121124
{
122-
sym = Platform::DynamicLibrary::FindGlobalSymbol("eglGetProcAddress");
125+
sym = DynamicLibrary::FindGlobalSymbol("eglGetProcAddress");
123126
}
124127
m_eglGetProcAddress = reinterpret_cast<GetProcFunc>(sym);
125128
}
@@ -131,7 +134,7 @@ void CrossGlLoader::ResolveProviderFunctions()
131134
void* sym = m_glLib.GetSymbol("wglGetProcAddress");
132135
if (!sym)
133136
{
134-
sym = Platform::DynamicLibrary::FindGlobalSymbol("wglGetProcAddress");
137+
sym = DynamicLibrary::FindGlobalSymbol("wglGetProcAddress");
135138
}
136139
m_wglGetProcAddress = reinterpret_cast<GetProcFunc>(sym);
137140
#else
@@ -142,23 +145,23 @@ void CrossGlLoader::ResolveProviderFunctions()
142145
}
143146
if (sym == nullptr)
144147
{
145-
sym = Platform::DynamicLibrary::FindGlobalSymbol("glXGetProcAddress");
148+
sym = DynamicLibrary::FindGlobalSymbol("glXGetProcAddress");
146149
}
147150
m_glxGetProcAddress = reinterpret_cast<GetProcFunc>(sym);
148151
#endif
149152
}
150153

151-
[&] {
154+
{
152155
char buf[256];
153-
std::snprintf(buf, sizeof(buf), "CrossGlLoader: egl=%p gl=%p",
156+
std::snprintf(buf, sizeof(buf), "[PlatformGLResolver] Library handles: egl=%p gl=%p",
154157
reinterpret_cast<void*>(m_eglLib.Handle()),
155158
reinterpret_cast<void*>(m_glLib.Handle()));
156159
LOG_DEBUG(buf);
157-
}();
160+
}
158161

159162
}
160163

161-
void CrossGlLoader::DetectBackend()
164+
void GLResolver::DetectBackend()
162165
{
163166
// Detect current context provider
164167
// This is best-effort: on some platforms (e.g. macOS/CGL) it may report "unknown"
@@ -168,37 +171,37 @@ void CrossGlLoader::DetectBackend()
168171
#ifndef _WIN32
169172
const bool usingGlx = m_glLib.IsOpen() && IsCurrentGlx(m_glLib);
170173
#else
171-
const bool usingWgl = Platform::IsCurrentWgl();
174+
const bool usingWgl = IsCurrentWgl();
172175
#endif
173176

174177
if (usingEgl)
175178
{
176-
LOG_DEBUG("CrossGlLoader: current context: EGL");
179+
LOG_DEBUG("[PlatformGLResolver] current context: EGL");
177180
m_backend = Backend::EglGles;
178181
return;
179182
}
180183

181184
#ifndef _WIN32
182185
if (usingGlx)
183186
{
184-
LOG_DEBUG("CrossGlLoader: current context: GLX");
187+
LOG_DEBUG("[PlatformGLResolver] current context: GLX");
185188
m_backend = Backend::GlxGl;
186189
return;
187190
}
188191
#else
189192
if (usingWgl)
190193
{
191-
LOG_DEBUG("CrossGlLoader: current context: WGL");
194+
LOG_DEBUG("[PlatformGLResolver] current context: WGL");
192195
m_backend = Backend::WglGl;
193196
return;
194197
}
195198
#endif
196199

197-
LOG_DEBUG("CrossGlLoader: current context: (unknown, will try generic loader)");
200+
LOG_DEBUG("[PlatformGLResolver] current context: (unknown, will try generic loader)");
198201
m_backend = Backend::None;
199202
}
200203

201-
auto CrossGlLoader::GladResolverThunk(const char* name) -> GLapiproc
204+
auto GLResolver::GladResolverThunk(const char* name) -> GLapiproc
202205
{
203206
return Instance().Resolve(name);
204207
}
@@ -207,36 +210,36 @@ namespace {
207210
// adapt external void* handle to GLAD type
208211
auto gladBridgeResolverThunk(const char* name) -> GLADapiproc
209212
{
210-
return reinterpret_cast<GLADapiproc>(CrossGlLoader::GladResolverThunk(name));
213+
return reinterpret_cast<GLADapiproc>(GLResolver::GladResolverThunk(name));
211214
}
212215
}
213216

214-
auto CrossGlLoader::LoadViaGlad() -> bool
217+
auto GLResolver::LoadGlad() -> bool
215218
{
216219
int result = 0;
217220

218221
#ifndef USE_GLES
219222
result = gladLoadGL(&gladBridgeResolverThunk);
220223
if (result != 0)
221224
{
222-
LOG_DEBUG("CrossGlLoader: gladLoadGL() succeeded");
225+
LOG_DEBUG("[PlatformGLResolver] gladLoadGL() succeeded");
223226
return true;
224227
}
225-
LOG_DEBUG("CrossGlLoader: gladLoadGL() failed");
228+
LOG_FATAL("[PlatformGLResolver] gladLoadGL() failed");
226229
return false;
227230
#else
228231
result = gladLoadGLES2(&gladBridgeResolverThunk);
229232
if (result != 0)
230233
{
231-
LOG_DEBUG("CrossGlLoader: gladLoadGLES2() succeeded");
234+
LOG_DEBUG("[PlatformGLResolver] gladLoadGLES2() succeeded");
232235
return true;
233236
}
234-
LOG_DEBUG("CrossGlLoader: gladLoadGLES2() failed");
237+
LOG_FATAL("[PlatformGLResolver] gladLoadGLES2() failed");
235238
return false;
236239
#endif
237240
}
238241

239-
auto CrossGlLoader::Resolve(const char* name) const -> GLapiproc
242+
auto GLResolver::Resolve(const char* name) const -> GLapiproc
240243
{
241244
if (name == nullptr)
242245
{
@@ -253,7 +256,7 @@ auto CrossGlLoader::Resolve(const char* name) const -> GLapiproc
253256
}
254257

255258
// 2) Global symbol table
256-
if (void* ptr = Platform::DynamicLibrary::FindGlobalSymbol(name))
259+
if (void* ptr = DynamicLibrary::FindGlobalSymbol(name))
257260
{
258261
return ptr;
259262
}
@@ -300,5 +303,6 @@ auto CrossGlLoader::Resolve(const char* name) const -> GLapiproc
300303
return nullptr;
301304
}
302305

306+
} // namespace Platform
303307
} // namespace Renderer
304308
} // namespace libprojectM

0 commit comments

Comments
 (0)