@@ -20,7 +20,7 @@ void projectMSDL::audioInputCallbackS16(void *userdata, unsigned char *stream, i
2020 projectMSDL *app = (projectMSDL *) userdata;
2121 short pcm16[2 ][512 ];
2222
23- for (int i = 0 ; i < 512 ; i++) { //
23+ for (int i = 0 ; i < 512 ; i++) {
2424 for (int j = 0 ; j < app->audioChannelsCount ; j++) {
2525 pcm16[j][i] = stream[i+j];
2626 }
@@ -78,19 +78,33 @@ void projectMSDL::beginAudioCapture() {
7878 unsigned int maxSamples = audioChannelsCount * audioSampleCount;
7979 pcmBuffer = (unsigned char *) malloc (maxSamples);
8080 SDL_PauseAudioDevice (audioDeviceID, false );
81- // pm ->pcm()->initPCM(maxSamples );
81+ this ->pcm ()->initPCM (2048 );
8282}
8383
8484void projectMSDL::endAudioCapture () {
8585 free (pcmBuffer);
8686 SDL_PauseAudioDevice (audioDeviceID, true );
8787}
8888
89+ void projectMSDL::maximize () {
90+ SDL_DisplayMode dm;
91+ if (SDL_GetDesktopDisplayMode (0 , &dm) != 0 ) {
92+ SDL_Log (" SDL_GetDesktopDisplayMode failed: %s" , SDL_GetError ());
93+ return ;
94+ }
95+
96+ SDL_SetWindowSize (win, dm.w , dm.h );
97+ this ->resize (dm.w , dm.h );
98+ }
99+
89100void projectMSDL::toggleFullScreen () {
101+ maximize ();
90102 if (isFullScreen) {
91103 SDL_SetWindowFullscreen (win, SDL_WINDOW_FULLSCREEN_DESKTOP);
92104 isFullScreen = false ;
105+ SDL_ShowCursor (true );
93106 } else {
107+ SDL_ShowCursor (false );
94108 SDL_SetWindowFullscreen (win, SDL_WINDOW_FULLSCREEN);
95109 isFullScreen = true ;
96110 }
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