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Renamed m_textureSizeX/Y to m_mainTextureSizeX/Y in class Renderer.
1 parent 15cd061 commit aaeea0b

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2 files changed

+12
-12
lines changed

2 files changed

+12
-12
lines changed

src/libprojectM/Renderer/Renderer.cpp

Lines changed: 10 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -134,8 +134,8 @@ void Renderer::SetPipeline(Pipeline& pipeline)
134134

135135
void Renderer::ResetTextures()
136136
{
137-
m_textureManager = std::make_unique<TextureManager>(m_textureSearchPaths, m_textureSizeX, m_textureSizeY);
138-
m_shaderEngine.setParams(m_textureSizeX, m_textureSizeY, m_fAspectX, m_fAspectY, m_beatDetect, m_textureManager.get());
137+
m_textureManager = std::make_unique<TextureManager>(m_textureSearchPaths, m_mainTextureSizeX, m_mainTextureSizeY);
138+
m_shaderEngine.setParams(m_mainTextureSizeX, m_mainTextureSizeY, m_fAspectX, m_fAspectY, m_beatDetect, m_textureManager.get());
139139
}
140140

141141
void Renderer::SetTextureSearchPaths(std::vector<std::string>& textureSearchPaths)
@@ -154,15 +154,15 @@ void Renderer::SetupPass1(const Pipeline& pipeline, const PipelineContext& pipel
154154
{
155155
totalframes++;
156156

157-
glViewport(0, 0, m_textureSizeX, m_textureSizeY);
157+
glViewport(0, 0, m_mainTextureSizeX, m_mainTextureSizeY);
158158

159159
m_renderContext.mat_ortho = glm::ortho(0.0f, 1.0f, 0.0f, 1.0f, -40.0f, 40.0f);
160160
}
161161

162162
void Renderer::RenderItems(const Pipeline& pipeline, const PipelineContext& pipelineContext)
163163
{
164164
m_renderContext.time = pipelineContext.time;
165-
m_renderContext.texsize = nearestPower2(std::max(m_textureSizeX, m_textureSizeY));
165+
m_renderContext.texsize = nearestPower2(std::max(m_mainTextureSizeX, m_mainTextureSizeY));
166166
m_renderContext.viewportSizeX = m_viewportWidth;
167167
m_renderContext.viewportSizeY = m_viewportHeight;
168168
m_renderContext.aspectX = m_fAspectX;
@@ -371,15 +371,15 @@ void Renderer::reset(int viewportWidth, int viewportHeight)
371371

372372
glEnable(GL_BLEND);
373373

374-
m_textureSizeX = viewportWidth;
375-
m_textureSizeY = viewportHeight;
374+
m_mainTextureSizeX = viewportWidth;
375+
m_mainTextureSizeY = viewportHeight;
376376

377377
// snap to 16x16 blocks
378-
m_textureSizeX = ((m_textureSizeX - 15) / 16) * 16;
379-
m_textureSizeY = ((m_textureSizeY - 15) / 16) * 16;
378+
m_mainTextureSizeX = ((m_mainTextureSizeX - 15) / 16) * 16;
379+
m_mainTextureSizeY = ((m_mainTextureSizeY - 15) / 16) * 16;
380380

381-
m_fAspectX = (m_textureSizeY > m_textureSizeX) ? static_cast<float>(m_textureSizeX) / static_cast<float>(m_textureSizeY) : 1.0f;
382-
m_fAspectY = (m_textureSizeX > m_textureSizeY) ? static_cast<float>(m_textureSizeY) / static_cast<float>(m_textureSizeX) : 1.0f;
381+
m_fAspectX = (m_mainTextureSizeY > m_mainTextureSizeX) ? static_cast<float>(m_mainTextureSizeX) / static_cast<float>(m_mainTextureSizeY) : 1.0f;
382+
m_fAspectY = (m_mainTextureSizeX > m_mainTextureSizeY) ? static_cast<float>(m_mainTextureSizeY) / static_cast<float>(m_mainTextureSizeX) : 1.0f;
383383

384384
m_fInvAspectX = 1.0f / m_fAspectX;
385385
m_fInvAspectY = 1.0f / m_fAspectY;

src/libprojectM/Renderer/Renderer.hpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -165,8 +165,8 @@ class Renderer
165165

166166
std::vector<MilkdropWaveform> m_waveformList;
167167

168-
int m_textureSizeX{0};
169-
int m_textureSizeY{0};
168+
int m_mainTextureSizeX{0};
169+
int m_mainTextureSizeY{0};
170170

171171
float m_fAspectX{1.0};
172172
float m_fAspectY{1.0};

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