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Description
Please confirm the following points:
- This question is NOT about the Android apps in the Play Store
 - I have searched the project page to check if the question was already asked elsewhere
 
Topic
General Request
Your Request
Please forgive if there's already an established reason why this isn't feasible, but I'm wondering if it would make sense to explore rendering presets to a high color bit-depth framebuffer for HDR enabled displays. I don't know much technically about HDR specifically but recently there's been more and more widespread support for high bit-depth color desktop environments and monitors (like KDE Plasma).
I'm just hopeful because I feel like projectM presets would probably look even better with any kind of higher visual fidelity.
I was wondering if someone could shed some light on whether this might be interesting and how realistic it is. I have experience with OpenGL and some Linux programming but haven't touched Wayland and such.
Thanks!