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Commit e87743f

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Fix folders usage
1 parent c0d5faf commit e87743f

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3 files changed

+11
-36
lines changed

3 files changed

+11
-36
lines changed

examples/logo/logo.cpp

Lines changed: 10 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -14,9 +14,6 @@
1414
#include "GL/gl.h"
1515
#include "GL/glut.h"
1616

17-
// in 'shared_code'
18-
#include "file_ops.h"
19-
2017
#include "ps2glmesh.h"
2118

2219
/********************************************
@@ -128,8 +125,8 @@ void init_models(void)
128125
// ps2
129126

130127
ps2_list = glGenLists(7);
131-
mesh = LoadMesh(FILE_PREFIX "ps2.gl");
132-
LoadRTexFile(FILE_PREFIX "plywd_b.rtx", tex_ids[0]);
128+
mesh = LoadMesh("ps2.gl");
129+
LoadRTexFile("plywd_b.rtx", tex_ids[0]);
133130
glNewList(ps2_list, GL_COMPILE);
134131
{
135132
glPushMatrix();
@@ -142,8 +139,8 @@ void init_models(void)
142139
// gl
143140

144141
gl_list = ps2_list + 1;
145-
mesh = LoadMesh(FILE_PREFIX "gl.gl");
146-
LoadRTexFile(FILE_PREFIX "plywd_y.rtx", tex_ids[1]);
142+
mesh = LoadMesh("gl.gl");
143+
LoadRTexFile("plywd_y.rtx", tex_ids[1]);
147144
glNewList(gl_list, GL_COMPILE);
148145
{
149146
glBindTexture(GL_TEXTURE_2D, tex_ids[1]);
@@ -154,8 +151,8 @@ void init_models(void)
154151
// wet paint
155152

156153
wet_list = ps2_list + 2;
157-
mesh = LoadMesh(FILE_PREFIX "note.gl");
158-
LoadRTexFile(FILE_PREFIX "wetpaint.rtx", tex_ids[2]);
154+
mesh = LoadMesh("note.gl");
155+
LoadRTexFile("wetpaint.rtx", tex_ids[2]);
159156
glNewList(wet_list, GL_COMPILE);
160157
{
161158
glBindTexture(GL_TEXTURE_2D, tex_ids[2]);
@@ -167,7 +164,7 @@ void init_models(void)
167164
// circle
168165

169166
circle_list = ps2_list + 3;
170-
mesh = LoadMesh(FILE_PREFIX "cir.gl");
167+
mesh = LoadMesh("cir.gl");
171168
glNewList(circle_list, GL_COMPILE);
172169
{
173170
DrawMesh(mesh);
@@ -177,7 +174,7 @@ void init_models(void)
177174
// square
178175

179176
square_list = ps2_list + 4;
180-
mesh = LoadMesh(FILE_PREFIX "sq.gl");
177+
mesh = LoadMesh("sq.gl");
181178
glNewList(square_list, GL_COMPILE);
182179
{
183180
DrawMesh(mesh);
@@ -187,7 +184,7 @@ void init_models(void)
187184
// triangle
188185

189186
tri_list = ps2_list + 5;
190-
mesh = LoadMesh(FILE_PREFIX "tri.gl");
187+
mesh = LoadMesh("tri.gl");
191188
glNewList(tri_list, GL_COMPILE);
192189
{
193190
DrawMesh(mesh);
@@ -197,7 +194,7 @@ void init_models(void)
197194
// x
198195

199196
x_list = ps2_list + 6;
200-
mesh = LoadMesh(FILE_PREFIX "x.gl");
197+
mesh = LoadMesh("x.gl");
201198
glNewList(x_list, GL_COMPILE);
202199
{
203200
DrawMesh(mesh);

examples/shared_code/file_ops.h

Lines changed: 0 additions & 21 deletions
This file was deleted.

examples/tricked_out/tricked_out.cpp

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,6 @@
1818
#include "ps2s/eetimer.h"
1919
#include "ps2s/math.h"
2020

21-
#include "file_ops.h"
2221
#include "text_stuff.h"
2322

2423
#include "billboard_renderer.h"
@@ -189,7 +188,7 @@ void init_billboards()
189188
void load_bb_texture()
190189
{
191190
// the texture file is just an rgba image with no header info
192-
int tex_fd = open(FILE_PREFIX "car.bin", O_RDONLY);
191+
int tex_fd = open("car.bin", O_RDONLY);
193192
assert(tex_fd != -1);
194193

195194
int image_size = 128 * 128 * 4; // 128x128 32-bit image

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