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[REQUEST] Make the code compatible with RenderGraph (Unity 6) #74

@TheRealDorcan

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@TheRealDorcan

Hello!

UImGui will just not work if RenderGraph is not disabled in Unity 6 with URP.

Also in any case Unity will flood the log with warnings about the fact RecordRenderGraph is not implemented in RenderImGUI.CommandBufferPass (A temporary fix is to override RecordRenderGraph and leave it blank).

The render pass UImGui.Renderer.RenderImGui+CommandBufferPass does not have an implementation of the RecordRenderGraph method. Please implement this method, or consider turning on Compatibility Mode (RenderGraph disabled) in the menu Edit > Project Settings > Graphics > URP. Otherwise the render pass will have no effect. For more information, refer to https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest/index.html?subfolder=/manual/customizing-urp.html.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Thanks!

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