From 0c93ea453b6de06cfb7f9b7f53b0999f8e960c05 Mon Sep 17 00:00:00 2001 From: woshica Date: Wed, 31 Jul 2024 16:28:32 +0800 Subject: [PATCH] fix: HDRP namespace not being used when URP exists --- Source/Utils/RenderUtility.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Utils/RenderUtility.cs b/Source/Utils/RenderUtility.cs index 1129d51..e0238fb 100644 --- a/Source/Utils/RenderUtility.cs +++ b/Source/Utils/RenderUtility.cs @@ -5,7 +5,8 @@ using UnityEngine.Rendering; #if HAS_URP using UnityEngine.Rendering.Universal; -#elif HAS_HDRP +#endif +#if HAS_HDRP using UnityEngine.Rendering.HighDefinition; #endif