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| 1 | +box64 (0.2.8) unstable; urgency=low |
| 2 | + |
| 3 | +* Wrapping: More libs and function wrapping (gtk3, vulkan...) |
| 4 | +* Reworked X11 Callback handling, for better stability |
| 5 | +* Reworked exit and the load/unload of libs and symbol resolution |
| 6 | +* Some more profiles in box64rc |
| 7 | +* Better way to rename executable (including wine ones) so driver like mesa can apply the correct profile |
| 8 | +* Reworked memory managment in the Dynarec, limiting amount of dynamic allocation |
| 9 | +* Improved memory tracking and managment. Also introduce BOX64_MMAP32 to force 32bits compatible mmap for external libs (like mesa) |
| 10 | +* => Allow Vulkan drvier on Wine/WOW64 games to allocate 32bits compatible memory, allowing dxvk on 32bits. |
| 11 | +* Reworked memory managment in the Dynarec, limiting amount of dynamic allocation |
| 12 | +* Lots of improvments in x87 handling (virtual stack, rounding, ffree, etc.) |
| 13 | +* => should improve games stability |
| 14 | +* Dynarec: ARM64 some opcodes optimisation, especialy shift and rotation ones |
| 15 | +* Dynarec: RV64 lots of opcoded added. |
| 16 | +* => Some games on linux now have a good speed. Game on Wine are still a bit slow, and dxvk still have issues |
| 17 | +* Dynarec: Added Loogarch backend! Note that Loongarch are 16K pagesize platform by default. |
| 18 | +* => Linux games are running, and with good speed, especialy on 3A6000 platforms. Games on Wine are not working yet due to 16k pagesize limitation |
| 19 | +* Dynarec: Better handling of large block in the dynarec |
| 20 | +* Dynarec: Lots of improvments and fixes to BOX86_DYNAREC_CALLRET optimisation. |
| 21 | +* => It can be used on more software now, and combine with BOX64_DYNAREC_BOGBLOCKS 2 or 3 can gives some good speed boosts. |
| 22 | + |
| 23 | +-- Sebastien Chevalier < [email protected]> Thu, 31 May 2024 17:30:33 -0100 |
| 24 | + |
1 | 25 | box64 (0.2.6) unstable; urgency=low |
2 | 26 |
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3 | 27 | * X64Libs: Updated libstdc++ & libgcc_s |
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