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| 1 | +v0.4.0 |
| 2 | +====== |
| 3 | + |
| 4 | +Highlights: |
| 5 | +* This version added many important refactors: the opcode prefix decoder for Dynarec, libGL and Vulkan, the FSGSBASE support, making segments handling easier and faster. |
| 6 | + => Improved compatibility accross all architecture, allowing more DRM protected game to run |
| 7 | + => the prefix refactor helped removed lots of redundant source file, simplifying maintenance |
| 8 | + => BOX32 is getting more and more stable, even if still not 100% ok. But Steam is more stable than before, runs on all architecture. And some gameoverlay UI works, on OpenGL games. gameoverlay (and fossilize) support for Vulkan is planned for later. |
| 9 | + |
| 10 | +Version summary: |
| 11 | + |
| 12 | +* Added new BOX64_ARCH to have settings specific to one of the supported cpu architecture (arm64, rv64, la64) |
| 13 | +* Added BAD_PKILL build option, to workaround missing non-mandatory behaviour of pthread_kill (needed on LA64) |
| 14 | +* Improved the handling of invalid opcodes |
| 15 | +* Refactored handling of Selector, Segments and TLS data |
| 16 | +* Added FSGSBASE cpu extension |
| 17 | +* Added support for IFUNC relocation type to ElfLoader (64bits & 32bits) |
| 18 | +* Refactored some internal behaviour to get better Interpreter only build |
| 19 | +* Added BOX64_STEAM_VULKAN to have Vulkan renderer option injected when steamwebhelper is called |
| 20 | +* Introduce BOX64_PYTHON3 to force using an X64 version of python (and use that on arm64 steam) |
| 21 | +* Fixed signal handling when using Wine v10.19+ |
| 22 | +* Added some cache to customMalloc / customFree internal functions |
| 23 | +* Some refactor on the cpuid helper function |
| 24 | +* Wrapping: most Wayland listener for wider compatibility |
| 25 | +* Wrapping: refactored libGL & libVulkan wrapping |
| 26 | +* Wrapping: more wrapped functions, reworked some existing one with wrapperhelper |
| 27 | +* Wrapping: Added a few more wrapped libs |
| 28 | +* Wrapping: Better handling of RTLD_NEXT in dlsym function call |
| 29 | +* Wrapping: Reworked wrapping of pthread_one (on Box32 too) |
| 30 | +* Wrapping: a few new syscall implemented |
| 31 | +* Wrapping: Make BOX64_EMULATED_LIBS to also affect gstreamer hacked loading of plugins |
| 32 | +* Wrapping: BOX32: more wrapped function and some fixes to existing ones |
| 33 | +* Wrapping: BOX32: a few new syscall implemented |
| 34 | +* Interpreter: Added LOCK prefix to the generic opcode prefix handling |
| 35 | +* Interpreter: A few fixes to existing opcodes |
| 36 | +* Interpreter: Added F3 0F 40..4F opcodes |
| 37 | +* Dynarec: Refactored HotPages Detection & Handling |
| 38 | +* Dynarec: Introduced DYNAREC_PURGE to allow purging of old (unused?) Dynarec block and save memory |
| 39 | +* Dynarec: Refactored prefix decoding, similar to the Interpreter |
| 40 | +* Dynarec: ARM64: Added detection of loops and preload of xmm/ymm regs before entering |
| 41 | +* Dynarec: ARM64: Refactored the handling of deferred flags |
| 42 | +* Dynarec: ARM64: A few optimisation in some existing opcodes |
| 43 | +* DYnarec: ARM64: Some fixes to existing opcodes |
| 44 | +* Dynarec: LA64: Added x87 opcodes |
| 45 | +* Dynarec: LA64: Added a few missing LOCK prefixed opcodes |
| 46 | +* Dynarec: LA64: Added some more shift/roll opcodes |
| 47 | +* Dynarec: LA64: Added support for native CRC opcodes |
| 48 | +* Dynarec: LA64: Many fixes to some AVX opcodes |
| 49 | +* Dynarec: LA64: Various fixes to some opcodes |
| 50 | +* Dynarec: LA64: Addes a few 66 prefixed opcodes |
| 51 | +* Dynarec: LA64: Added some "simple wrapper" support (allowing direct call of wrapped functions) |
| 52 | +* Dynarec: LA64: Added some more native flags optimisations |
| 53 | +* Dynarec: LA64: optimized REP MOVSB |
| 54 | +* Dynarec: RV64: Fixed/Fine tunning flags on existing opcodes |
| 55 | +* Dynarec: RV64: Various fixes to some opcodes |
| 56 | + |
1 | 57 | v0.3.8 |
2 | 58 | ====== |
3 | 59 |
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