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I've been wanting to be able to do something like the Android to PSVita SOLoader ports, which work by loading an Android Game's elf and then patching them at runtime, mostly to replace function calls to native ones and to replace the Libc with a native shim of the Bionic Libc over the newlib libc the Vita has, with Linux games instead of android ones. Box86 seemed like the best bet I had, since almost no games have arm binaries.
I'm opening this discussion mainly because I'd like to know how much Linux specific is box86? What specific areas would I need to look into to get it running on Vita?
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Hello
I've been wanting to be able to do something like the Android to PSVita SOLoader ports, which work by loading an Android Game's elf and then patching them at runtime, mostly to replace function calls to native ones and to replace the Libc with a native shim of the Bionic Libc over the newlib libc the Vita has, with Linux games instead of android ones. Box86 seemed like the best bet I had, since almost no games have arm binaries.
I'm opening this discussion mainly because I'd like to know how much Linux specific is box86? What specific areas would I need to look into to get it running on Vita?
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