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Electron.txt
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37 lines (23 loc) · 1.17 KB
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https://openfin.co/2015/12/07/why-were-moving-to-electron/
https://discuss.atom.io/t/electron-vs-brightray-vs-libchromiumcontent-what-to-use-for-following-scenarios/16917
http://www.tivix.com/blog/nwjs-and-electronjs-web-technology-desktop/
https://www.akawebdesign.com/2015/05/06/electron-vs-nwjs/
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http://electron.atom.io/docs/tutorial/offscreen-rendering/
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http://electron.atom.io/docs/tutorial/using-native-node-modules/
Manually building for Electron
If you are a developer developing a native module and want to test it
against Electron, you might want to rebuild the module for Electron
manually. You can use node-gyp directly to build for Electron:
cd /path-to-module/
HOME=~/.electron-gyp node-gyp rebuild --target=1.2.3 --arch=x64 --dist-url=https://atom.io/download/electron
The HOME=~/.electron-gyp changes where to find development headers.
The --target=1.2.3 is version of Electron. The --dist-url=...
specifies where to download the headers. The --arch=x64 says the
module is built for 64bit system.
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Enable Flash Plugin in a <webview> Tag
Add plugins attribute to <webview> tag.
<webview src="http://www.adobe.com/software/flash/about/" plugins></webview>
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