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New drag-and-drop engine follow-ons #760

@chrisvxd

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@chrisvxd

Follow-ons from #556 / #598:

  • Slow drop rendering with large payloads (related to Improve rendering performance #644, More portable data payload #255 as requires elimination of context via new field-based DropZone API).
  • Scroll position not properly accounted for. To reproduce, scroll so second card grid is just in frame, then drag item above. Notice it will snap higher than expected. Possible fallback collision bug, or requires possible upstream fix.

Blocked by upstream fixes

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