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Description
Lets try to come up with a core set of features that we all require. Then it will hopefully be easier to see what features are desired by only a subset of pugl developers and which should remain in forks.
From the readme:
- Minimal in scope, providing only what is necessary to draw and receive keyboard and mouse input.
- No reliance on static data whatsoever, so the API can be used in plugins or multiple independent parts of a program.
- Single implementation, which is small, liberally licensed Free / Open Source Software, and suitable for direct inclusion in programs if avoiding a library dependency is desired.
- Support for embedding in other windows, so Pugl code can draw to a widget inside a larger GUI.
- More complete support for keyboard input, including additional "special" keys, modifiers, and support for detecting individual modifier key presses.
Is there anything we should add or modify?
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