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Link to Canvas Graphics games recipes
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text/chapter9.md

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This approach is taken in the `drawing` package, and it brings the flexibility of being able to manipulate the scene as data in various ways before rendering.
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For examples of games rendered to the canvas, see the "Behavior" and "Signal" recipes in the [cookbook](https://github.com/JordanMartinez/purescript-cookbook/blob/master/README.md#recipes).
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In the next chapter, we will see how to implement libraries like `canvas` which wrap existing JavaScript functionality, by using PureScript's _foreign function interface_.

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