We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent dbb504a commit 3e41069Copy full SHA for 3e41069
buildconfig/stubs/pygame/transform.pyi
@@ -469,7 +469,7 @@ def pixelate(
469
470
``pixel_size`` is an integer describing how large you want the pixels in the final pixelated image to be.
471
An optional destination surface can be passed which is faster than creating a new Surface. This destination
472
- surface must have the same dimensions (width, height) and smae depth as the source surface.
+ surface must have the same dimensions (width, height) and same depth and format as the source Surface.
473
474
:param pygame.Surface surface: the surface to pixelate.
475
0 commit comments