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README.md

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@@ -24,10 +24,10 @@ To get an idea of what this API looks like have a look at [triangle.py](https://
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*The wgpu-API has not settled yet, use with care!*
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* Coverage of the WebGPU spec is about 95%.
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* Coverage of the WebGPU spec is nearly complete.
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* Test coverage of the API is 100%.
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* Support for Windows and Linux. Support for MacOS is underway.
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* The API may change. Until WebGPU settles as a standard, its specification
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* Support for Windows, Linux and MacOS.
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* Until WebGPU settles as a standard, its specification
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may change, and with that our API will probably too.
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Wayland currently only works with the GLFW canvas (and is unstable).
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On MacOS you need at least 10.13 (High Sierra) to have Vulkan support.
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At the moment, we've not implemented drawing to a window yet (see #29).
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## Usage
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Also see the [online documentation](https://wgpu-py.readthedocs.io).
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The full API is accessable via the main namespace:
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```py
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import wgpu
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import wgpu.backend.rs
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```
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## GUI integration
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To render to the screen you can use a variety of GUI toolkits:
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```py

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