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Fixed a few issues related to converting strings to Text before rendering.
Previously we converted all non-Rich objects to a Text object. Now we only convert strings which contain ANSI styles.
Rich only looks for markup, emojis, and highlighting in strings. Therefore we were losing this capability since they had been converted to Text objects. Additionally, we lost pretty printing on objects like dictionaries because they also had been converted to Text by our code.
Finally, I fixed an issue with incorrect display widths of styled_strings in CompletionItems descriptions.