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I am not sure what happens, but for some reason after GC
`freeze()`/`unfreeze()` hack #19681
was merged, compiled tests are running twice slower (on GH runner, but I
also see much smaller but visible slow-down locally). I have two
theories:
* The constant overhead we add outweighs the savings when running
thousands of tiny builds.
* The 8% of extra memory we use goes over the limit in the runner
because we were already very close to it.
In any case, I propose to try disabling this hack in most tests and see
if it helps.
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