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Rearranging calculations in quantized linear tiled implementaiton to reduce register usage and gain performance. (#15111)
Summary:
### Summary
This diff rearranges calculations in the quantized linear tiled implementation to reduce register usage and gain performance.
The changes include:
- Moving the declaration of `mat1` within the for loop to reduce register usage.
- Adding a conditional statement to calculate `in_row_txstride` when `IN_STORAGE` is "buffer".
The changes aim to improve performance by reducing register usage in the shader program.
Reviewed By: SS-JIA
Differential Revision: D84608770
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