@@ -18,20 +18,20 @@ Backends are the bridge between your exported model and the hardware it runs on.
1818
1919## Choosing a Backend  
2020
21- |  Backend                                   |  Platform(s)         |  Hardware Type |  Typical Use Case                | 
22- | -------------------------------------------| ---------------------| ---------------| ---------------------------------| 
23- |  [ XNNPACK] ( backends-xnnpack )                |  All                 |  CPU           |  General-purpose, fallback       | 
24- |  [ Core ML] ( backends/coreml/coreml-overview ) |  iOS, macOS          |  NPU/GPU/CPU   |  Apple devices, high performance | 
25- |  [ Metal Performance Shaders] ( backends-mps )  |  iOS, macOS          |  GPU           |  Apple GPU acceleration          | 
26- |  [ Vulkan ] ( backends-vulkan )                 |  Android             |  GPU           |  Android GPU acceleration        | 
27- |  [ Qualcomm] ( backends-qualcomm )              |  Android             |  NPU           |  Qualcomm SoCs                   | 
28- |  [ MediaTek] ( backends-mediatek )              |  Android             |  NPU           |  MediaTek SoCs                   | 
29- |  [ ARM EthosU] ( backends-arm-ethos-u )         |  Embedded            |  NPU           |  ARM MCUs                        | 
30- |  [ ARM VGF] ( backends-arm-vgf )                |  Android             |  NPU           |  ARM platforms                   | 
31- |  [ OpenVINO] ( build-run-openvino )             |  Embedded            |  CPU/GPU/NPU   |  Intel  SoCs                     | 
32- |  [ NXP] ( backends-nxp )                        |  Embedded            |  NPU           |  NXP SoCs                        | 
33- |  [ Cadence] ( backends-cadence )                |  Embedded            |  DSP           |  DSP-optimized workloads         | 
34- |  [ Samsung Exynos] ( backends-samsung-exynos )  |  Android             |  NPU           |  Samsung SoCs                    | 
21+ |  Backend                                     |  Platform(s)         |  Hardware Type |  Typical Use Case                | 
22+ | -------------------------------------------- | ---------------------| ---------------| ---------------------------------| 
23+ |  [ XNNPACK] ( backends-xnnpack )                  |  All                 |  CPU           |  General-purpose, fallback       | 
24+ |  [ Core ML] ( / backends/coreml/coreml-overview) |  iOS, macOS          |  NPU/GPU/CPU   |  Apple devices, high performance | 
25+ |  [ Metal Performance Shaders] ( backends-mps )    |  iOS, macOS          |  GPU           |  Apple GPU acceleration          | 
26+ |  [ Vulkan ] ( backends-vulkan )                   |  Android             |  GPU           |  Android GPU acceleration        | 
27+ |  [ Qualcomm] ( backends-qualcomm )                |  Android             |  NPU           |  Qualcomm SoCs                   | 
28+ |  [ MediaTek] ( backends-mediatek )                |  Android             |  NPU           |  MediaTek SoCs                   | 
29+ |  [ ARM EthosU] ( backends-arm-ethos-u )           |  Embedded            |  NPU           |  ARM MCUs                        | 
30+ |  [ ARM VGF] ( backends-arm-vgf )                  |  Android             |  NPU           |  ARM platforms                   | 
31+ |  [ OpenVINO] ( build-run-openvino )               |  Embedded            |  CPU/GPU/NPU   |  Intel  SoCs                     | 
32+ |  [ NXP] ( backends-nxp )                          |  Embedded            |  NPU           |  NXP SoCs                        | 
33+ |  [ Cadence] ( backends-cadence )                  |  Embedded            |  DSP           |  DSP-optimized workloads         | 
34+ |  [ Samsung Exynos] ( backends-samsung-exynos )    |  Android             |  NPU           |  Samsung SoCs                    | 
3535
3636** Tip:**  For best performance, export a ` .pte `  file for each backend you plan to support.
3737
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