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Update base for Update on "[ET-VK] Implement generic reduction shader + mean, sum, amax, amin"
## Context Introduce a generic shader to compute reduction along a single dim, and `keepdim = True`. With the generic shader template, `mean`, `sum`, `amin`, and `amax` can be implemented. Differential Revision: [D64840504](https://our.internmc.facebook.com/intern/diff/D64840504/) [ghstack-poisoned]
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