Commit 8969779
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Update base for Update on "[ET-VK] New Implementation of `permute' operator"
## Changes
* Introduce `permute_buffer.glsl` and `permute_texture.glsl` compute shader templates to implement the permute operator
## Motivation
The existing implementation of permute produced incorrect outputs for width packed textures. Furthermore, there was no buffer implementation for the permute operator.
My goal with this diff is to introduce a more flexible implementation of permute that could work for any tensor representation.
## Performance impact
None expected.
Differential Revision: [D76483755](https://our.internmc.facebook.com/intern/diff/D76483755/)
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