Commit 8a338c2
committed
Update base for Update on "[ET-VK] Using uint16 for quantized linear tiling shader to reduce register pressure and improve performance."
This diff reduces int precision for certain variables in 8 bit quantized tiled linear op to reduce register pressure and improve performance.
Differential Revision: [D73752090](https://our.internmc.facebook.com/intern/diff/D73752090/)
[ghstack-poisoned]1 parent 363b90c commit 8a338c2
File tree
0 file changed
+0
-0
lines changed0 file changed
+0
-0
lines changed
0 commit comments