|  | 
|  | 1 | +#!/usr/bin/env bash | 
|  | 2 | +# Copyright 2025 Arm Limited and/or its affiliates. | 
|  | 3 | +# | 
|  | 4 | +# This source code is licensed under the BSD-style license found in the | 
|  | 5 | +# LICENSE file in the root directory of this source tree. | 
|  | 6 | + | 
|  | 7 | +set -euo pipefail | 
|  | 8 | + | 
|  | 9 | +# TODO | 
|  | 10 | +mlsdk_manifest_url="" | 
|  | 11 | + | 
|  | 12 | +script_dir=$(cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd) | 
|  | 13 | + | 
|  | 14 | +source ${script_dir}/utils.sh | 
|  | 15 | + | 
|  | 16 | +usage() { echo "Usage: $0 [-u <mlsdk-manifest-url>]" 1>&2; exit 1; } | 
|  | 17 | + | 
|  | 18 | +while getopts ":u:" opt; do | 
|  | 19 | +    case "${opt}" in | 
|  | 20 | +        u) | 
|  | 21 | +            mlsdk_manifest_url=${OPTARG} | 
|  | 22 | +            ;; | 
|  | 23 | +        *) | 
|  | 24 | +            usage | 
|  | 25 | +            ;; | 
|  | 26 | +    esac | 
|  | 27 | +done | 
|  | 28 | + | 
|  | 29 | +function download_ai_mlsdk_manifest() { | 
|  | 30 | +    local _dada_dir="$1" | 
|  | 31 | + | 
|  | 32 | +    if [[ -z "${_dada_dir}" ]]; then | 
|  | 33 | +        echo "Error: _dada_dir parameter missing?" | 
|  | 34 | +        return 1 | 
|  | 35 | +    fi | 
|  | 36 | + | 
|  | 37 | +    if [[ -z "${mlsdk_manifest_url}" ]]; then | 
|  | 38 | +        echo "Error: mlsdk_manifest_url parameter missing?" | 
|  | 39 | +        return 1 | 
|  | 40 | +    fi | 
|  | 41 | + | 
|  | 42 | +    if [[ ! -d "${_dada_dir}" ]]; then | 
|  | 43 | +        mkdir -p "$_dada_dir" | 
|  | 44 | +        pushd "$_dada_dir" || exit 1 | 
|  | 45 | + | 
|  | 46 | +        curl https://storage.googleapis.com/git-repo-downloads/repo > repo | 
|  | 47 | +        chmod u+x repo | 
|  | 48 | +        ./repo init  --no-repo-verify --depth=1  --manifest-url  ${mlsdk_manifest_url} -g model-converter,emulation-layer,vgf-library | 
|  | 49 | +        ./repo sync | 
|  | 50 | + | 
|  | 51 | +        popd | 
|  | 52 | +    fi | 
|  | 53 | +} | 
|  | 54 | + | 
|  | 55 | +function setup_model_converter() { | 
|  | 56 | +    local work_dir="$1" | 
|  | 57 | +    local manifest_dir="$2" | 
|  | 58 | +    local enable_vgf_lib="$3" | 
|  | 59 | +    local enable_emulation_layer="$4" | 
|  | 60 | + | 
|  | 61 | +    if [[ -z "$work_dir" ]]; then | 
|  | 62 | +        echo "Error: work_dir parameter is required." | 
|  | 63 | +        return 1 | 
|  | 64 | +    fi | 
|  | 65 | + | 
|  | 66 | +    if [[ -z "$manifest_dir" ]]; then | 
|  | 67 | +        echo "Error: manifest_dir parameter is required." | 
|  | 68 | +        return 1 | 
|  | 69 | +    fi | 
|  | 70 | + | 
|  | 71 | +    mkdir -p "$work_dir" | 
|  | 72 | +    pushd "$work_dir" || exit 1 | 
|  | 73 | + | 
|  | 74 | +    download_ai_mlsdk_manifest ${manifest_dir} | 
|  | 75 | + | 
|  | 76 | +    pushd "$manifest_dir" | 
|  | 77 | + | 
|  | 78 | +    # model-converter | 
|  | 79 | +    # TODO: Remove macOS patch after mlsdk fully supports macOS | 
|  | 80 | +    if [[ "$(uname)" == "Darwin" ]]; then | 
|  | 81 | +    sed -i '' '/^ *print(f"Unsupported host platform/ i\ | 
|  | 82 | +            if system == "Darwin":\ | 
|  | 83 | +                # Use default Apple toolchain (Clang) on macOS\ | 
|  | 84 | +                return True\ | 
|  | 85 | +\ | 
|  | 86 | +' sw/model-converter/scripts/build.py | 
|  | 87 | +    fi | 
|  | 88 | +    python sw/model-converter/scripts/build.py -j$(nproc) | 
|  | 89 | + | 
|  | 90 | +    # libvgf | 
|  | 91 | +    if [[ "${enable_vgf_lib}" -eq 1 ]]; then | 
|  | 92 | +    # TODO: Remove macOS patch after mlsdk fully supports macOS | 
|  | 93 | +        if [[ "$(uname)" == "Darwin" ]]; then | 
|  | 94 | +    sed -i '' '/^ *print(f"ERROR: Unsupported host platform/ i\ | 
|  | 95 | +            if system == "Darwin":\ | 
|  | 96 | +                # Use default Apple toolchain (Clang) on macOS\ | 
|  | 97 | +                return True\ | 
|  | 98 | +\ | 
|  | 99 | +' sw/vgf-lib/scripts/build.py | 
|  | 100 | +        fi | 
|  | 101 | +        python sw/vgf-lib/scripts/build.py -j$(nproc) | 
|  | 102 | +    fi | 
|  | 103 | + | 
|  | 104 | +    # emu layer | 
|  | 105 | +    if [[ "${enable_emulation_layer}" -eq 1 ]]; then | 
|  | 106 | +        pushd sw/emulation-layer | 
|  | 107 | +        cmake -B build                                               \ | 
|  | 108 | +            -DGLSLANG_PATH=../../dependencies/glslang                \ | 
|  | 109 | +            -DSPIRV_CROSS_PATH=../../dependencies/SPIRV-Cross        \ | 
|  | 110 | +            -DSPIRV_HEADERS_PATH=../../dependencies/SPIRV-Headers    \ | 
|  | 111 | +            -DSPIRV_TOOLS_PATH=../../dependencies/SPIRV-Tools        \ | 
|  | 112 | +            -DVULKAN_HEADERS_PATH=../../dependencies/Vulkan-Headers | 
|  | 113 | +        cmake --build build | 
|  | 114 | +        popd | 
|  | 115 | +    fi | 
|  | 116 | + | 
|  | 117 | +    popd | 
|  | 118 | +} | 
|  | 119 | + | 
|  | 120 | +#setup_model_converter() $1 | 
|  | 121 | +# `"$manifest_dir"' | 
0 commit comments