diff --git a/docs/source/getting-started.md b/docs/source/getting-started.md index aa94999e63e..c421c0a7a46 100644 --- a/docs/source/getting-started.md +++ b/docs/source/getting-started.md @@ -12,7 +12,7 @@ The following are required to install the ExecuTorch host libraries, needed to e - g++ version 7 or higher, clang++ version 5 or higher, or another C++17-compatible toolchain. - Linux (x86_64 or ARM64), macOS (ARM64), or Windows (x86_64). - Intel-based macOS systems require building PyTorch from source (see [Building From Source](using-executorch-building-from-source.md) for instructions). -- On Windows, Visual Studio 2022 or later. Clang build tools are needed to build from source. +- On Windows, Visual Studio 2022 or later. ## Installation To use ExecuTorch, you will need to install both the Python package and the appropriate platform-specific runtime libraries. Pip is the recommended way to install the ExecuTorch python package. diff --git a/docs/source/using-executorch-building-from-source.md b/docs/source/using-executorch-building-from-source.md index 56792ef1f42..b060bab2746 100644 --- a/docs/source/using-executorch-building-from-source.md +++ b/docs/source/using-executorch-building-from-source.md @@ -83,7 +83,7 @@ portability details. CMAKE_ARGS="-DEXECUTORCH_BUILD_MPS=ON" ./install_executorch.sh ``` - ## Verify the Build + ### Verify the Build To verify that the Python components are installed correctly, run the following command. This will create a file named mv2_xnnpack_fp32.pte in the current directory for the MobileNet V2 model with the XNNPACK backend. If it completes without error, the ExecuTorch Python components are installed successfully. ```bash @@ -162,7 +162,8 @@ ExecuTorch provides fine-grained control over what is built, as described in [Bu Preset values for common scenarios are listed below. Using a platform preset is recommended to avoid needing to specify many fine-grained build options. - * `android` - Build featuers and backends common for Android targets. + * `android-arm64-v8a` - Build features and backends common for arm64-v8a Android targets. + * `android-x86_64` - Build features and backends common for x86_64 Android targets. * `arm-baremetal` - Build for bare-metal ARM targets. * `ios` - Build features and backends common for iOS targets. * `macos` - Build features and backends common for Mac targets.