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After porting the changes to support more than 32 qubits on a single GPU in complex128 (based on mi300x), I realized that I cannot run a 32-qubit complex128 simulation using the main branch due to memory unavailability.
In contrast, v0.1.12 works correctly, and the corresponding changes there allow me to exceed 34 qubits using complex64 (mi300x_v0.1.12).
@renatomello and @BrunoLiegiBastonLiegi, could you please double-check if the backend refactoring or any Clifford-related changes in main since v0.1.12 are duplicating state vectors? It seems like memory is being consumed much faster than expected.
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