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Expand file tree Collapse file tree 1 file changed +26
-25
lines changed Original file line number Diff line number Diff line change @@ -80,31 +80,32 @@ def render(self):
8080 print ('LCD quit' )
8181 pygame .quit ()
8282
83- def send (self , data ):
84- self .buf .append (data )
85-
86- if len (self .buf ) == 4 :
87- up = self .buf [0 ] & 0xf0
88- lo = self .buf [3 ] & 0xf0
89- cmd = up | (lo >> 4 )
90-
91- if self .buf [0 ] & 0x1 :
92- if self .cur_col < 16 and self .cur_row < 2 :
93- self .data [self .cur_row ][self .cur_col ] = cmd
94- self .cur_col += 1
95- self .pixels = LCD .make_screen (self .data )
96-
97- elif cmd == 0x1 :
98- self .data = [[ord (' ' ) for _ in range (self .cols )] for _ in range (self .rows )]
99- self .pixels = LCD .make_screen (self .data )
100-
101- elif up == 0x80 :
102- self .cur_row , self .cur_col = 0 , lo >> 4
103-
104- elif up == 0xc0 :
105- self .cur_row , self .cur_col = 1 , lo >> 4
106-
107- self .buf = []
83+ def send (self , buf ):
84+ for data in buf :
85+ self .buf .append (data )
86+
87+ if len (self .buf ) == 4 :
88+ up = self .buf [0 ] & 0xf0
89+ lo = self .buf [3 ] & 0xf0
90+ cmd = up | (lo >> 4 )
91+
92+ if self .buf [0 ] & 0x1 :
93+ if self .cur_col < 16 and self .cur_row < 2 :
94+ self .data [self .cur_row ][self .cur_col ] = cmd
95+ self .cur_col += 1
96+ self .pixels = LCD .make_screen (self .data )
97+
98+ elif cmd == 0x1 :
99+ self .data = [[ord (' ' ) for _ in range (self .cols )] for _ in range (self .rows )]
100+ self .pixels = LCD .make_screen (self .data )
101+
102+ elif up == 0x80 :
103+ self .cur_row , self .cur_col = 0 , lo >> 4
104+
105+ elif up == 0xc0 :
106+ self .cur_row , self .cur_col = 1 , lo >> 4
107+
108+ self .buf = []
108109
109110 def run (self ):
110111 threading .Thread (target = self .render ).start ()
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