@@ -4,112 +4,111 @@ The following lists show notebooks in the Qiskit tutorials that are relevant for
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## Index by Commands
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### Custom gates
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- * [ quantum tic tac toe] ( community/ games/quantum_tic_tac_toe.ipynb)
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+ * [ quantum tic tac toe] ( games/quantum_tic_tac_toe.ipynb )
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### ` GraphDecoder `
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- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
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+ * [ repetition code] ( ignis/repetition_code.ipynb )
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### ` RepetitionCode `
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- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
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+ * [ repetition code] ( ignis/repetition_code.ipynb )
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### ` basic_device_noise_model `
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- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
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+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
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### ` cx `
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- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
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- * [ quantum awesomeness] ( community/ games/quantum_awesomeness.ipynb)
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+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
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+ * [ quantum awesomeness] ( games/quantum_awesomeness.ipynb )
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### ` h `
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- * [ pqcm win basic superposition] ( community/ creative/pqcm_win_basic_superposition.ipynb)
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- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
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- * [ quantum counterfeit coin problem] ( community/ games/quantum_counterfeit_coin_problem.ipynb)
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- * [ quantum slot machine] ( community/ games/quantum_slot_machine.ipynb)
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+ * [ pqcm win basic superposition] ( creative/pqcm_win_basic_superposition.ipynb )
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+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
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+ * [ quantum counterfeit coin problem] ( games/quantum_counterfeit_coin_problem.ipynb )
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+ * [ quantum slot machine] ( games/quantum_slot_machine.ipynb )
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### ` initial_layout `
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- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
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+ * [ repetition code] ( ignis/repetition_code.ipynb )
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### ` initialize `
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- * [ quantum animations] ( community/ creative/quantum_animations.ipynb)
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- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
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+ * [ quantum animations] ( creative/quantum_animations.ipynb )
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+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
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### ` noise_model `
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- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
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+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
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### ` rx `
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- * [ quantum awesomeness] ( community/ games/quantum_awesomeness.ipynb)
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+ * [ quantum awesomeness] ( games/quantum_awesomeness.ipynb )
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### ` ry `
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- * [ quantum animations] ( community/ creative/quantum_animations.ipynb)
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- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
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+ * [ quantum animations] ( creative/quantum_animations.ipynb )
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+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
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### ` shots=1 `
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- * [ quantum slot machine] ( community/ games/quantum_slot_machine.ipynb)
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+ * [ quantum slot machine] ( games/quantum_slot_machine.ipynb )
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### ` transpile `
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- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
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+ * [ repetition code] ( ignis/repetition_code.ipynb )
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### ` u3 `
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- * [ battleships with partial NOT gates] ( community/ games/battleships_with_partial_NOT_gates.ipynb)
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+ * [ battleships with partial NOT gates] ( games/battleships_with_partial_NOT_gates.ipynb )
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### ` x `
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- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
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+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
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### ` z `
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- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
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+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
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## Index by Topics
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### Bell inequality
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- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
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+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
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### Counterfeit coin problem
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- * [ quantum counterfeit coin problem] ( community/ games/quantum_counterfeit_coin_problem.ipynb)
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+ * [ quantum counterfeit coin problem] ( games/quantum_counterfeit_coin_problem.ipynb )
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### Creative
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- * [ pqcm win basic superposition] ( community/ creative/pqcm_win_basic_superposition.ipynb)
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- * [ quantum animations] ( community/ creative/quantum_animations.ipynb)
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- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
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+ * [ pqcm win basic superposition] ( creative/pqcm_win_basic_superposition.ipynb )
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+ * [ quantum animations] ( creative/quantum_animations.ipynb )
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+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
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### Entanglement
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- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
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- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
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- * [ quantum awesomeness] ( community/ games/quantum_awesomeness.ipynb)
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- * [ quantum tic tac toe] ( community/ games/quantum_tic_tac_toe.ipynb)
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+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
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+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
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+ * [ quantum awesomeness] ( games/quantum_awesomeness.ipynb )
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+ * [ quantum tic tac toe] ( games/quantum_tic_tac_toe.ipynb )
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### Games
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- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
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- * [ Hello Qiskit] ( community/ games/Hello_Qiskit.ipynb)
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- * [ battleships with partial NOT gates] ( community/ games/battleships_with_partial_NOT_gates.ipynb)
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- * [ quantum awesomeness] ( community/ games/quantum_awesomeness.ipynb)
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- * [ quantum slot machine] ( community/ games/quantum_slot_machine.ipynb)
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- * [ quantum tic tac toe] ( community/ games/quantum_tic_tac_toe.ipynb)
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+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
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+ * [ Hello Qiskit] ( games/Hello_Qiskit.ipynb )
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+ * [ battleships with partial NOT gates] ( games/battleships_with_partial_NOT_gates.ipynb )
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+ * [ quantum awesomeness] ( games/quantum_awesomeness.ipynb )
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+ * [ quantum slot machine] ( games/quantum_slot_machine.ipynb )
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+ * [ quantum tic tac toe] ( games/quantum_tic_tac_toe.ipynb )
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### Hardware
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- * [ quantum awesomeness] ( community/ games/quantum_awesomeness.ipynb)
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+ * [ quantum awesomeness] ( games/quantum_awesomeness.ipynb )
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### Ignis
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- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
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+ * [ repetition code] ( ignis/repetition_code.ipynb )
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### Images
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- * [ quantum animations] ( community/ creative/quantum_animations.ipynb)
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- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
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+ * [ quantum animations] ( creative/quantum_animations.ipynb )
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+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
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### Music
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- * [ pqcm win basic superposition] ( community/ creative/pqcm_win_basic_superposition.ipynb)
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+ * [ pqcm win basic superposition] ( creative/pqcm_win_basic_superposition.ipynb )
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### NOT gates
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- * [ battleships with partial NOT gates] ( community/ games/battleships_with_partial_NOT_gates.ipynb)
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+ * [ battleships with partial NOT gates] ( games/battleships_with_partial_NOT_gates.ipynb )
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### Procedural generation
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- * [ random terrain generation] ( community/ creative/random_terrain_generation.ipynb)
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+ * [ random terrain generation] ( creative/random_terrain_generation.ipynb )
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### Quantum error correction
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- * [ repetition code] ( community/ ignis/repetition_code.ipynb)
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+ * [ repetition code] ( ignis/repetition_code.ipynb )
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### Random number generation
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- * [ quantum slot machine] ( community/ games/quantum_slot_machine.ipynb)
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+ * [ quantum slot machine] ( games/quantum_slot_machine.ipynb )
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### Superposition
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- * [ quantum tic tac toe] ( community/games/quantum_tic_tac_toe.ipynb )
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-
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+ * [ quantum tic tac toe] ( games/quantum_tic_tac_toe.ipynb )
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