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Merge pull request #49 from ghazivakili/community-link
The broken links has been fixed on the 'index.md'
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index.md

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@@ -4,112 +4,111 @@ The following lists show notebooks in the Qiskit tutorials that are relevant for
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## Index by Commands
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### Custom gates
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* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb)
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* [quantum tic tac toe](games/quantum_tic_tac_toe.ipynb)
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### `GraphDecoder`
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* [repetition code](community/ignis/repetition_code.ipynb)
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* [repetition code](ignis/repetition_code.ipynb)
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### `RepetitionCode`
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* [repetition code](community/ignis/repetition_code.ipynb)
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* [repetition code](ignis/repetition_code.ipynb)
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### `basic_device_noise_model`
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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* [random terrain generation](creative/random_terrain_generation.ipynb)
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### `cx`
19-
* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)
20-
* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)
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* [Hello Qiskit](games/Hello_Qiskit.ipynb)
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* [quantum awesomeness](games/quantum_awesomeness.ipynb)
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### `h`
23-
* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb)
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* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)
25-
* [quantum counterfeit coin problem](community/games/quantum_counterfeit_coin_problem.ipynb)
26-
* [quantum slot machine](community/games/quantum_slot_machine.ipynb)
23+
* [pqcm win basic superposition](creative/pqcm_win_basic_superposition.ipynb)
24+
* [Hello Qiskit](games/Hello_Qiskit.ipynb)
25+
* [quantum counterfeit coin problem](games/quantum_counterfeit_coin_problem.ipynb)
26+
* [quantum slot machine](games/quantum_slot_machine.ipynb)
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### `initial_layout`
29-
* [repetition code](community/ignis/repetition_code.ipynb)
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* [repetition code](ignis/repetition_code.ipynb)
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### `initialize`
32-
* [quantum animations](community/creative/quantum_animations.ipynb)
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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* [quantum animations](creative/quantum_animations.ipynb)
33+
* [random terrain generation](creative/random_terrain_generation.ipynb)
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### `noise_model`
36-
* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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* [random terrain generation](creative/random_terrain_generation.ipynb)
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### `rx`
39-
* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)
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* [quantum awesomeness](games/quantum_awesomeness.ipynb)
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### `ry`
42-
* [quantum animations](community/creative/quantum_animations.ipynb)
43-
* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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* [quantum animations](creative/quantum_animations.ipynb)
43+
* [random terrain generation](creative/random_terrain_generation.ipynb)
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### `shots=1`
46-
* [quantum slot machine](community/games/quantum_slot_machine.ipynb)
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* [quantum slot machine](games/quantum_slot_machine.ipynb)
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### `transpile`
49-
* [repetition code](community/ignis/repetition_code.ipynb)
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* [repetition code](ignis/repetition_code.ipynb)
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### `u3`
52-
* [battleships with partial NOT gates](community/games/battleships_with_partial_NOT_gates.ipynb)
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* [battleships with partial NOT gates](games/battleships_with_partial_NOT_gates.ipynb)
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### `x`
55-
* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)
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* [Hello Qiskit](games/Hello_Qiskit.ipynb)
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### `z`
58-
* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)
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* [Hello Qiskit](games/Hello_Qiskit.ipynb)
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## Index by Topics
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### Bell inequality
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* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)
64+
* [Hello Qiskit](games/Hello_Qiskit.ipynb)
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### Counterfeit coin problem
67-
* [quantum counterfeit coin problem](community/games/quantum_counterfeit_coin_problem.ipynb)
67+
* [quantum counterfeit coin problem](games/quantum_counterfeit_coin_problem.ipynb)
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### Creative
70-
* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb)
71-
* [quantum animations](community/creative/quantum_animations.ipynb)
72-
* [random terrain generation](community/creative/random_terrain_generation.ipynb)
70+
* [pqcm win basic superposition](creative/pqcm_win_basic_superposition.ipynb)
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* [quantum animations](creative/quantum_animations.ipynb)
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* [random terrain generation](creative/random_terrain_generation.ipynb)
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### Entanglement
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)
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* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)
78-
* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb)
75+
* [random terrain generation](creative/random_terrain_generation.ipynb)
76+
* [Hello Qiskit](games/Hello_Qiskit.ipynb)
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* [quantum awesomeness](games/quantum_awesomeness.ipynb)
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* [quantum tic tac toe](games/quantum_tic_tac_toe.ipynb)
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### Games
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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* [Hello Qiskit](community/games/Hello_Qiskit.ipynb)
83-
* [battleships with partial NOT gates](community/games/battleships_with_partial_NOT_gates.ipynb)
84-
* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)
85-
* [quantum slot machine](community/games/quantum_slot_machine.ipynb)
86-
* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb)
81+
* [random terrain generation](creative/random_terrain_generation.ipynb)
82+
* [Hello Qiskit](games/Hello_Qiskit.ipynb)
83+
* [battleships with partial NOT gates](games/battleships_with_partial_NOT_gates.ipynb)
84+
* [quantum awesomeness](games/quantum_awesomeness.ipynb)
85+
* [quantum slot machine](games/quantum_slot_machine.ipynb)
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* [quantum tic tac toe](games/quantum_tic_tac_toe.ipynb)
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### Hardware
89-
* [quantum awesomeness](community/games/quantum_awesomeness.ipynb)
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* [quantum awesomeness](games/quantum_awesomeness.ipynb)
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### Ignis
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* [repetition code](community/ignis/repetition_code.ipynb)
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* [repetition code](ignis/repetition_code.ipynb)
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### Images
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* [quantum animations](community/creative/quantum_animations.ipynb)
96-
* [random terrain generation](community/creative/random_terrain_generation.ipynb)
95+
* [quantum animations](creative/quantum_animations.ipynb)
96+
* [random terrain generation](creative/random_terrain_generation.ipynb)
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### Music
99-
* [pqcm win basic superposition](community/creative/pqcm_win_basic_superposition.ipynb)
99+
* [pqcm win basic superposition](creative/pqcm_win_basic_superposition.ipynb)
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101101
### NOT gates
102-
* [battleships with partial NOT gates](community/games/battleships_with_partial_NOT_gates.ipynb)
102+
* [battleships with partial NOT gates](games/battleships_with_partial_NOT_gates.ipynb)
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### Procedural generation
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* [random terrain generation](community/creative/random_terrain_generation.ipynb)
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* [random terrain generation](creative/random_terrain_generation.ipynb)
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### Quantum error correction
108-
* [repetition code](community/ignis/repetition_code.ipynb)
108+
* [repetition code](ignis/repetition_code.ipynb)
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### Random number generation
111-
* [quantum slot machine](community/games/quantum_slot_machine.ipynb)
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* [quantum slot machine](games/quantum_slot_machine.ipynb)
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### Superposition
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* [quantum tic tac toe](community/games/quantum_tic_tac_toe.ipynb)
115-
114+
* [quantum tic tac toe](games/quantum_tic_tac_toe.ipynb)

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