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This is the Derailed project for the 3D IGDA devs whoo!

TOOLS: Unreal Engine 4.17
Blender
I (JM) will be using the adobe creative suite for textures and the such
Visual Studio 2017 (Community is all we need)
Github
Slack

On EKU machines, we have access to: Qixel Suite (yay) xNormal