|
| 1 | +# Pulse |
| 2 | + |
| 3 | +## Available Options |
| 4 | +> Option 0: no, dont allow |
| 5 | +
|
| 6 | +> Option 1: yes, allow |
| 7 | +
|
| 8 | +## Table of Contents |
| 9 | +1. [Introduction](#1-introduction) |
| 10 | +2. [Game Mechanics](#2-game-mechanics) |
| 11 | +3. [Auto Participation](#3-auto-participation) |
| 12 | +4. [Revenue Distribution](#4-revenue-distribution) |
| 13 | +5. [Prize Structure](#5-prize-structure) |
| 14 | +6. [Settlement Process](#6-settlement-process) |
| 15 | +7. [Admin Controls and Configuration](#7-admin-controls-and-configuration) |
| 16 | +8. [Code](#8-code) |
| 17 | + |
| 18 | +--- |
| 19 | + |
| 20 | +## 1. Introduction |
| 21 | + |
| 22 | +Pulse is a 6-digit lottery smart contract on Qubic. Each ticket holds six digits |
| 23 | +in the range [0, 9]. Winning digits are also six draws from [0, 9], with |
| 24 | +duplicates allowed. Payouts use fixed reward tables with a pro-rata fallback |
| 25 | +when contract balance is insufficient. The contract enforces a QHeart balance |
| 26 | +cap and sweeps excess to the QHeart issuer wallet. |
| 27 | + |
| 28 | +### Key Features |
| 29 | + |
| 30 | +- Fixed prize tables (left-aligned and any-position) with best-of selection |
| 31 | +- Scheduled draws (Wednesday always; plus schedule bitmask, default Wed/Fri/Sun at 11:00 UTC) |
| 32 | +- Configurable fee split (dev, burn, PULSE shareholders, Random Lottery shareholders, QHeart wallet) |
| 33 | +- Pro-rata payouts under insufficient balance |
| 34 | +- Auto-participation deposits and auto-purchasing |
| 35 | +- QHeart balance cap with excess sweep |
| 36 | + |
| 37 | +--- |
| 38 | + |
| 39 | +## 2. Game Mechanics |
| 40 | + |
| 41 | +### Number Selection |
| 42 | + |
| 43 | +- Ticket digits are six values in [0, 9]. |
| 44 | +- Duplicate digits are allowed. |
| 45 | +- Any digit outside [0, 9] is rejected. |
| 46 | + |
| 47 | +### Ticket Purchase |
| 48 | + |
| 49 | +#### BuyTicket |
| 50 | +1. Fails if selling is closed. |
| 51 | +2. Validates digits are within range. |
| 52 | +3. Fails if the round ticket cap (1,024) is reached. |
| 53 | +4. Fails if the player does not have sufficient QHeart. |
| 54 | +5. Transfers ticket price to the contract and records the ticket. |
| 55 | + |
| 56 | +#### BuyRandomTickets |
| 57 | +1. Fails if count is zero. |
| 58 | +2. Fails if selling is closed. |
| 59 | +3. Clamps purchase count to the remaining slots. |
| 60 | +4. Fails if no slots remain. |
| 61 | +5. Charges the player for the clamped count. |
| 62 | +6. Allocates random digits for each ticket. |
| 63 | + |
| 64 | +### Winning Criteria |
| 65 | + |
| 66 | +For each ticket, the prize is the maximum of: |
| 67 | +- **Left-aligned matches**: number of consecutive matches from index 0 until the first mismatch. |
| 68 | +- **Any-position matches**: sum over digits of `min(ticketCount[d], winningCount[d])`. |
| 69 | + |
| 70 | +Duplicates count toward matches based on multiplicity. |
| 71 | + |
| 72 | +--- |
| 73 | + |
| 74 | +## 3. Auto Participation |
| 75 | + |
| 76 | +### Overview |
| 77 | + |
| 78 | +Users can deposit QHeart for automatic purchases. Each auto entry stores: |
| 79 | +- `deposit` (QHeart reserved in the contract wallet) |
| 80 | +- `desiredTickets` (number of tickets to buy per auto run) |
| 81 | + |
| 82 | +The contract maintains a registry capped at 512 entries |
| 83 | +(half of the ticket capacity). |
| 84 | + |
| 85 | +### DepositAutoParticipation |
| 86 | + |
| 87 | +- Rejects if registry is full (including attempts to top up an existing entry). |
| 88 | +- Rejects if `amount <= 0` or `desiredTickets <= 0`. |
| 89 | +- Clamps `desiredTickets` to `maxAutoTicketsPerUser` when non-zero. |
| 90 | +- Clamps `amount` to available user balance. |
| 91 | +- Requires `amount >= ticketPrice * desiredTickets`. |
| 92 | +- If `buyNow` and selling is open, buys up to `desiredTickets` via `BuyRandomTickets` (clamped by remaining slots). |
| 93 | +- After the buy, the requested `amount` is reduced by `ticketPrice * desiredTickets`. |
| 94 | +- If the remainder is `<= 0`, no entry is created. |
| 95 | +- Otherwise, the remainder is transferred to the contract and stored/updated. |
| 96 | +- If `buyNow` is false or selling is closed, the full `amount` is transferred and stored/updated. |
| 97 | + |
| 98 | +### WithdrawAutoParticipation |
| 99 | + |
| 100 | +- Rejects if no entry exists. |
| 101 | +- If `amount <= 0`, withdraws the full deposit. |
| 102 | +- Otherwise withdraws `min(amount, deposit)`. |
| 103 | +- Removes entry if deposit becomes zero. |
| 104 | + |
| 105 | +### SetAutoConfig |
| 106 | + |
| 107 | +- `desiredTickets < -1` is treated as `-1`. |
| 108 | +- `desiredTickets == -1` keeps the existing value. |
| 109 | +- `desiredTickets == 0` is invalid. |
| 110 | +- `desiredTickets > 0` sets a new value. |
| 111 | + |
| 112 | +### SetAutoLimits |
| 113 | + |
| 114 | +- Owner-only. Sets `maxAutoTicketsPerUser` immediately. |
| 115 | +- `0` disables the per-user limit. |
| 116 | +- Values above the ticket cap are clamped to 1,024. |
| 117 | +- Existing entries are updated to comply with the new limit. |
| 118 | + |
| 119 | +### Auto Purchase Timing |
| 120 | + |
| 121 | +Auto purchases can run: |
| 122 | +- At `BEGIN_EPOCH` when selling is open (and not at the bootstrap sentinel). |
| 123 | +- At `BEGIN_TICK` on the first valid day after bootstrap to seed selling. |
| 124 | +- At `BEGIN_TICK` after a non-Wednesday draw when selling reopens. |
| 125 | + |
| 126 | +Auto purchases are skipped when selling is closed or no slots remain. |
| 127 | +Unaffordable entries are removed. |
| 128 | +After Wednesday draws, selling remains closed until the next epoch begins. |
| 129 | + |
| 130 | +--- |
| 131 | + |
| 132 | +## 4. Revenue Distribution |
| 133 | + |
| 134 | +Ticket revenue is split by configured percentages: |
| 135 | +- Dev |
| 136 | +- Burn |
| 137 | +- PULSE shareholders |
| 138 | +- Random Lottery (RL) shareholders |
| 139 | +- QHeart wallet |
| 140 | +- Remainder retained in the contract for prizes |
| 141 | + |
| 142 | +**Defaults:** |
| 143 | +- Dev: 10% |
| 144 | +- Burn: 5% |
| 145 | +- PULSE shareholders: 8% |
| 146 | +- Random Lottery shareholders: 2% |
| 147 | +- QHeart wallet: 5% |
| 148 | + |
| 149 | +The sum of percentages (including Random Lottery shareholders) must be <= 100. |
| 150 | + |
| 151 | +Shareholder rewards are distributed pro-rata to holders of the `PULSE` asset and the Random Lottery asset. |
| 152 | + |
| 153 | +--- |
| 154 | + |
| 155 | +## 5. Prize Structure |
| 156 | + |
| 157 | +### Left-Aligned Reward Table |
| 158 | + |
| 159 | +| Matches | Reward | |
| 160 | +|---------|--------| |
| 161 | +| 6 | 2000 x ticket price | |
| 162 | +| 5 | 300 x ticket price | |
| 163 | +| 4 | 60 x ticket price | |
| 164 | +| 3 | 20 x ticket price | |
| 165 | +| 2 | 4 x ticket price | |
| 166 | +| 1 | 1 x ticket price | |
| 167 | +| 0 | 0 | |
| 168 | + |
| 169 | +### Any-Position Reward Table |
| 170 | + |
| 171 | +| Matches | Reward | |
| 172 | +|---------|--------| |
| 173 | +| 6 | 150 x ticket price | |
| 174 | +| 5 | 30 x ticket price | |
| 175 | +| 4 | 8 x ticket price | |
| 176 | +| 3 | 2 x ticket price | |
| 177 | +| 2 | 0 | |
| 178 | +| 1 | 0 | |
| 179 | +| 0 | 0 | |
| 180 | + |
| 181 | +### Payout Rule |
| 182 | + |
| 183 | +For each ticket: |
| 184 | +``` |
| 185 | +prize = max(leftAlignedReward, anyPositionReward) |
| 186 | +``` |
| 187 | + |
| 188 | +If the contract balance is insufficient to pay all prizes: |
| 189 | +``` |
| 190 | +scaledPrize = floor(prize * availableBalance / totalPrize) |
| 191 | +``` |
| 192 | + |
| 193 | +--- |
| 194 | + |
| 195 | +## 6. Settlement Process |
| 196 | + |
| 197 | +Settlement is triggered during `BEGIN_TICK` when: |
| 198 | +1. Current hour >= draw hour |
| 199 | +2. Day is Wednesday, or matches the configured schedule bitmask |
| 200 | +3. The date differs from the last draw date |
| 201 | + |
| 202 | +Draw checks are throttled to every 100 ticks. |
| 203 | + |
| 204 | +### Settlement Steps |
| 205 | + |
| 206 | +1. If no tickets sold, return. |
| 207 | +2. Compute round revenue: `ticketPrice * ticketCounter`. |
| 208 | +3. Transfer fees (dev, burn, PULSE shareholders, Random Lottery shareholders, QHeart wallet). |
| 209 | +4. Generate six winning digits from the previous spectrum digest. |
| 210 | +5. Compute total prize across all tickets. |
| 211 | +6. Pay prizes (full or pro-rata). |
| 212 | +7. Update winners ring buffer. |
| 213 | +8. Sweep excess balance above `qheartHoldLimit` to the QHeart wallet. |
| 214 | +9. Clear tickets and close the round. |
| 215 | +10. Reopen selling after non-Wednesday draws and run auto-purchases. |
| 216 | + |
| 217 | +--- |
| 218 | + |
| 219 | +## 7. Admin Controls and Configuration |
| 220 | + |
| 221 | +Owner-only procedures use the QHeart issuer as the admin address. |
| 222 | +Unless noted, changes are scheduled and applied at `END_EPOCH`: |
| 223 | + |
| 224 | +- `SetPrice(newPrice)` (must be > 0) |
| 225 | +- `SetSchedule(newSchedule)` (bitmask, must be non-zero) |
| 226 | +- `SetDrawHour(newDrawHour)` (0-23) |
| 227 | +- `SetFees(dev, burn, shareholders, rlShareholders, qheart)` (sum <= 100) |
| 228 | +- `SetQHeartHoldLimit(newLimit)` |
| 229 | +- `SetAutoLimits(maxTicketsPerUser)` (applies immediately) |
| 230 | + |
| 231 | +At `BEGIN_EPOCH`, if the schedule or draw hour is `0`, it resets to the defaults. |
| 232 | + |
| 233 | +Default configuration: |
| 234 | +- Ticket price: 200,000 QHeart |
| 235 | +- Draw hour: 11:00 UTC |
| 236 | +- Schedule: Wednesday, Friday, Sunday |
| 237 | +- Hold limit: 2,000,000,000 QHeart |
| 238 | +- Auto limit: 512 tickets per user |
| 239 | +- Fees: 10% dev, 5% burn, 8% PULSE shareholders, 2% Random Lottery shareholders, 5% QHeart wallet |
| 240 | +--- |
| 241 | + |
| 242 | +## 8. Code |
| 243 | + |
| 244 | +[PR](https://github.com/qubic/core/pull/714) |
| 245 | + |
| 246 | +--- |
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