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project.godot
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84 lines (65 loc) · 3.07 KB
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application]
config/name="GDTuber"
config/description="No Description"
config/version="0.15"
run/main_scene="res://scenes/Main.tscn"
config/features=PackedStringArray("4.6")
run/low_processor_mode=true
config/icon="res://Assets/GDTuber.png"
config/windows_native_icon="res://GDTuber Icon.ico"
[audio]
buses/default_bus_layout="res://Resources/default_bus_layout.tres"
driver/enable_input=true
enable_audio_input=true
[autoload]
WindowManager="*res://scripts/WindowManager.gd"
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/size/transparent=true
window/per_pixel_transparency/allowed=true
window/vsync/vsync_mode=0
[dotnet]
project/assembly_name="GDTuber"
[input]
ui_select={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
]
}
ui_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194319,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
ui_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194321,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
ui_up={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194320,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
ui_down={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194322,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[internationalization]
locale/translations=PackedStringArray("res://Translations/English.en.translation", "res://Translations/Hungarian.hu.translation", "res://Translations/Brazilian Portuguese.pt_BR.translation")
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true