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REXM: Update examples and reports
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examples/Makefile.Web

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@@ -1371,15 +1371,15 @@ shaders/shaders_fog_rendering: shaders/shaders_fog_rendering.c
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shaders/shaders_game_of_life: shaders/shaders_game_of_life.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \
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--preload-file shaders/resources/shaders/glsl100/game_of_life.fs@resources/shaders/glsl100/game_of_life.fs \
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--preload-file shaders/resources/game_of_life/acorn.png@resources/game_of_life/acorn.png \
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--preload-file shaders/resources/game_of_life/breeder.png@resources/game_of_life/breeder.png \
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--preload-file shaders/resources/game_of_life/r_pentomino.png@resources/game_of_life/r_pentomino.png \
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--preload-file shaders/resources/game_of_life/glider.png@resources/game_of_life/glider.png \
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--preload-file shaders/resources/game_of_life/glider_gun.png@resources/game_of_life/glider_gun.png \
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--preload-file shaders/resources/game_of_life/acorn.png@resources/game_of_life/acorn.png \
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--preload-file shaders/resources/game_of_life/spaceships.png@resources/game_of_life/spaceships.png \
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--preload-file shaders/resources/game_of_life/still_lifes.png@resources/game_of_life/still_lifes.png \
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--preload-file shaders/resources/game_of_life/oscillators.png@resources/game_of_life/oscillators.png \
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--preload-file shaders/resources/game_of_life/puffer_train.png@resources/game_of_life/puffer_train.png \
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--preload-file shaders/resources/game_of_life/r_pentomino.png@resources/game_of_life/r_pentomino.png \
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--preload-file shaders/resources/game_of_life/spaceships.png@resources/game_of_life/spaceships.png \
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--preload-file shaders/resources/game_of_life/still_lifes.png@resources/game_of_life/still_lifes.png
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--preload-file shaders/resources/game_of_life/glider_gun.png@resources/game_of_life/glider_gun.png \
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--preload-file shaders/resources/game_of_life/breeder.png@resources/game_of_life/breeder.png
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shaders/shaders_hot_reloading: shaders/shaders_hot_reloading.c
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$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) \

examples/README.md

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@@ -17,7 +17,7 @@ You may find it easier to use than other toolchains, especially when it comes to
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- `zig build [module]` to compile all examples for a module (e.g. `zig build core`)
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- `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`)
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## EXAMPLES COLLECTION [TOTAL: 205]
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## EXAMPLES COLLECTION [TOTAL: 206]
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### category: core [47]
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@@ -69,11 +69,11 @@ Examples using raylib [core](../src/rcore.c) module platform functionality: wind
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| [core_directory_files](core/core_directory_files.c) | <img src="core/core_directory_files.png" alt="core_directory_files" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Hugo ARNAL](https://github.com/hugoarnal) |
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| [core_highdpi_testbed](core/core_highdpi_testbed.c) | <img src="core/core_highdpi_testbed.png" alt="core_highdpi_testbed" width="80"> | ⭐☆☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
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| [core_screen_recording](core/core_screen_recording.c) | <img src="core/core_screen_recording.png" alt="core_screen_recording" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
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| [core_clipboard_text](core/core_clipboard_text.c) | <img src="core/core_clipboard_text.png" alt="core_clipboard_text" width="80"> |☆☆ | 5.6-dev | 5.6-dev | [Ananth S](https://github.com/Ananth1839) |
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| [core_clipboard_text](core/core_clipboard_text.c) | <img src="core/core_clipboard_text.png" alt="core_clipboard_text" width="80"> |☆☆ | 5.6-dev | 5.6-dev | [Ananth S](https://github.com/Ananth1839) |
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| [core_text_file_loading](core/core_text_file_loading.c) | <img src="core/core_text_file_loading.png" alt="core_text_file_loading" width="80"> | ⭐☆☆☆ | 5.5 | 5.6 | [Aanjishnu Bhattacharyya](https://github.com/NimComPoo-04) |
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| [core_compute_hash](core/core_compute_hash.c) | <img src="core/core_compute_hash.png" alt="core_compute_hash" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Ramon Santamaria](https://github.com/raysan5) |
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### category: shapes [38]
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### category: shapes [39]
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Examples using raylib shapes drawing functionality, provided by raylib [shapes](../src/rshapes.c) module.
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| [shapes_rlgl_triangle](shapes/shapes_rlgl_triangle.c) | <img src="shapes/shapes_rlgl_triangle.png" alt="shapes_rlgl_triangle" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [Robin](https://github.com/RobinsAviary) |
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| [shapes_ball_physics](shapes/shapes_ball_physics.c) | <img src="shapes/shapes_ball_physics.png" alt="shapes_ball_physics" width="80"> | ⭐⭐☆☆ | 5.6-dev | 5.6-dev | [David Buzatto](https://github.com/davidbuzatto) |
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| [shapes_penrose_tile](shapes/shapes_penrose_tile.c) | <img src="shapes/shapes_penrose_tile.png" alt="shapes_penrose_tile" width="80"> | ⭐⭐⭐⭐️ | 5.5 | 5.6-dev | [David Buzatto](https://github.com/davidbuzatto) |
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| [shapes_hilbert_curve](shapes/shapes_hilbert_curve.c) | <img src="shapes/shapes_hilbert_curve.png" alt="shapes_hilbert_curve" width="80"> | ⭐⭐⭐☆ | 5.6 | 5.6 | [Hamza RAHAL](https://github.com/hmz-rhl) |
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### category: textures [29]
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