How can I access the SDL_GL_Context with raylib compiled with the SDL backend? #4611
Unanswered
DeuzivanViana
asked this question in
Q&A
Replies: 1 comment
-
@DeuzivanViana I'm afraid there is no way to access it without modifying raylib, it's not exposed by default. If the reason is DearImgui, you can check https://github.com/raylib-extras/rlImGui |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hello, I'm working on a project where I'm trying to use raylib's ease of programming along with SDL2's compatibility with other libraries (like ImGui). I need to access the SDL_GL_Context to work with the context, but there seems to be no way unless I edit rcore, from what I've tried. Is there a way, such as accessing PlatformData?
Beta Was this translation helpful? Give feedback.
All reactions