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build: release 0.7.0
- support patch 2.31
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CHANGELOG.md

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## [0.7.0] - 2025-09-11
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### Changed
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- support patch 2.31
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------------------------
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## [0.6.1] - 2025-08-05
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### Changed
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- explicitly set `public` visibility for `HttpStatus` enum.
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- AsyncHttpClient to asynchronously send HTTP requests (callback mode).
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<!-- Table of releases -->
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[Unreleased]: https://github.com/rayshader/cp2077-red-httpclient/compare/v0.6.1...HEAD
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[Unreleased]: https://github.com/rayshader/cp2077-red-httpclient/compare/v0.7.0...HEAD
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[0.7.0]: https://github.com/rayshader/cp2077-red-httpclient/compare/v0.6.1...v0.7.0
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[0.6.1]: https://github.com/rayshader/cp2077-red-httpclient/compare/v0.6.0...v0.6.1
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[0.6.0]: https://github.com/rayshader/cp2077-red-httpclient/compare/v0.5.0...v0.6.0
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[0.5.0]: https://github.com/rayshader/cp2077-red-httpclient/compare/v0.4.0...v0.5.0

CMakeLists.txt

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cmake_minimum_required(VERSION 3.27)
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project(RedHttpClient VERSION 0.6.1)
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project(RedHttpClient VERSION 0.7.0)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED YES)

README.md

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# Red Http Client
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![Cyberpunk 2077](https://img.shields.io/badge/Cyberpunk%202077-v2.3-blue)
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![Cyberpunk 2077](https://img.shields.io/badge/Cyberpunk%202077-v2.31-blue)
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![GitHub License](https://img.shields.io/github/license/rayshader/cp2077-red-httpclient)
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[![Donate](https://img.shields.io/badge/donate-buy%20me%20a%20coffee-yellow)](https://www.buymeacoffee.com/lpfreelance)
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# Getting started
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## Compatibility
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- Cyberpunk 2077 v2.3+
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- Cyberpunk 2077 v2.31
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- [Redscript] 0.5.27+
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- [Cyber Engine Tweaks] 1.36.0+
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## Installation
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1. Install requirements:
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- [RED4ext] v1.28.0+
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- [RedData] v0.8.0+ (only required for Json data)
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- [RedFileSystem] v0.14.0+ (recommended)
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- [RED4ext] v1.29.0+
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- [RedData] v0.9.0+ (only required for Json data)
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- [RedFileSystem] v0.15.0+ (recommended)
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2. Extract the [latest archive] into the Cyberpunk 2077 directory.
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## Usage

red.config.json

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{
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"name": "RedHttpClient",
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"version": "0.6.1",
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"version": "0.7.0",
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"license": true,
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"dist": "dist\\",
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"scripts": {

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