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  • Common reactive operations like combine, merge, aggregate, etc.

  • Stateless operations: store result in own state variable instead of get_state on operation, no support for is_valid then

  • IfExecuted with inputs from different sources should NOT be possible, will never be executed

  • Should there be validation policies to check before executing a node, independent of the inputs? (e.g. check if all inputs are valid)

  • implement or remove val_policies

  • Feature to collect stats about nodes: number of calls, time spent, average time, max time, etc.

  • Realtime adapters should probably fail the executor on error

  • RealtimeTimer does not respect start_time