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CoordMap.cpp
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111 lines (87 loc) · 2.92 KB
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/* Aerofoil
Aerofoil plotting and CNC cutter driver
Copyright(C) 1995-2019 R Bruce Porteous
This program is free software : you can redistribute it and / or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program.If not, see <http://www.gnu.org/licenses/>.
*/
// CoordMap.cpp: implementation of the CCoordMap class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include <assert.h>
#include "Aerofoil.h"
#include "CoordMap.h"
#include "kernel\PointT.h"
#include "kernel\RectT.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CCoordMap::CCoordMap(NumericT sizex, NumericT sizey, CDC* pdc, NumericT zoom)
{
assert(this);
assert(pdc);
scalex = NumericT(pdc->GetDeviceCaps(LOGPIXELSX)); // pixels per inch
scaley = NumericT(pdc->GetDeviceCaps(LOGPIXELSY));
scalex /= 25.4f; // to pixels per mm.
scaley /= 25.4f;
scalex *= zoom;
scaley *= zoom;
xoffset = 0.0f;
yoffset = sizey;
}
CCoordMap::CCoordMap(const RectT& logical, const RECT& physical)
{
scalex = (physical.right - physical.left) / (logical.bottomRight.fx - logical.topLeft.fx);
scaley = (physical.bottom - physical.top) / (logical.topLeft.fy - logical.bottomRight.fy);
NumericT scale = min(scalex, scaley);
// If section doesn't fill the box in vertical direction want to centre it in y (don't care about x)
yoffset = 0;
if (scale < scaley) { // then doesn't fit all physical box in y direction
// So initialise yoffset with half the difference between what you're allowed (converted to logical coordinates)
// and what you've actually got.
yoffset = ((physical.bottom - physical.top) / scale - (logical.topLeft.fy - logical.bottomRight.fy) ) / 2;
}
scalex = scaley = scale;
xoffset = logical.topLeft.fx;
yoffset += logical.topLeft.fy;
}
CCoordMap::~CCoordMap()
{
}
POINT CCoordMap::toDevice(const PointT& pt) const
{
POINT np;
np.x = int((pt.fx - xoffset) * scalex + 0.5f);
np.y = int((yoffset - pt.fy) * scaley + 0.5f);
return np;
}
RECT CCoordMap::toDevice(const RectT& r) const
{
POINT tl = toDevice(r.topLeft);
POINT br = toDevice(r.bottomRight);
CRect nr = CRect(tl,br);
nr.NormalizeRect();
return nr;
}
PointT CCoordMap::toLogical(POINT pt)
{
PointT np;
np.fx = pt.x / scalex;
np.fx += xoffset;
np.fy = pt.y / scaley;
np.fy = yoffset - np.fy;
return np;
}