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apis/common.json

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"default": null,
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"description": "Always null"
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}
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},
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"result": {
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"type": "boolean",
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"default": true,
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"description": "Always true"
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},
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"success": {
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"type": "boolean",
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"default": true,
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"description": "Indicates success"
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}
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}

docs/apis/FrameRatePlugin.md

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<!-- Generated automatically, DO NOT EDIT! -->
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<a name="head.FrameRate_Plugin"></a>
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<a name="FrameRate_Plugin"></a>
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# FrameRate Plugin
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**Version: [1.0.0]()**
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### Table of Contents
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- [Abbreviation, Acronyms and Terms](#head.Abbreviation,_Acronyms_and_Terms)
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- [Description](#head.Description)
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- [Configuration](#head.Configuration)
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- [Methods](#head.Methods)
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- [Notifications](#head.Notifications)
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- [Abbreviation, Acronyms and Terms](#Abbreviation,_Acronyms_and_Terms)
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- [Description](#Description)
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- [Configuration](#Configuration)
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- [Methods](#Methods)
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- [Notifications](#Notifications)
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<a name="head.Abbreviation,_Acronyms_and_Terms"></a>
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<a name="Abbreviation,_Acronyms_and_Terms"></a>
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# Abbreviation, Acronyms and Terms
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[[Refer to this link](overview/aat.md)]
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<a name="head.Description"></a>
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<a name="Description"></a>
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# Description
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The `FrameRate` plugin allows you to collect FPS data.
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The plugin is designed to be loaded and executed within the Thunder framework. For more information about the framework refer to [[Thunder](#ref.Thunder)].
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The plugin is designed to be loaded and executed within the Thunder framework. For more information about the framework refer to [[Thunder](#Thunder)].
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<a name="head.Configuration"></a>
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<a name="Configuration"></a>
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# Configuration
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The table below lists configuration options of the plugin.
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| locator | string | Library name: *libWPEFrameworkFrameRate.so* |
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| autostart | boolean | Determines if the plugin shall be started automatically along with the framework |
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<a name="head.Methods"></a>
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<a name="Methods"></a>
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# Methods
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The following methods are provided by the org.rdk.FrameRate plugin:
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| Method | Description |
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| :-------- | :-------- |
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| [getDisplayFrameRate](#method.getDisplayFrameRate) | Returns the current display frame rate values |
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| [getFrmMode](#method.getFrmMode) | Returns the current auto framerate mode |
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| [setCollectionFrequency](#method.setCollectionFrequency) | Sets the FPS data collection interval |
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| [setDisplayFrameRate](#method.setDisplayFrameRate) | Sets the display framerate values |
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| [setFrmMode](#method.setFrmMode) | Sets the auto framerate mode |
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| [startFpsCollection](#method.startFpsCollection) | Starts the FPS data collection |
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| [stopFpsCollection](#method.stopFpsCollection) | Stops the FPS data collection |
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| [updateFps](#method.updateFps) | Updates Fps values |
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| [getDisplayFrameRate](#getDisplayFrameRate) | Returns the current display frame rate values |
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| [getFrmMode](#getFrmMode) | Returns the current auto framerate mode |
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| [setCollectionFrequency](#setCollectionFrequency) | Sets the FPS data collection interval |
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| [setDisplayFrameRate](#setDisplayFrameRate) | Sets the display framerate values |
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| [setFrmMode](#setFrmMode) | Sets the auto framerate mode |
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| [startFpsCollection](#startFpsCollection) | Starts the FPS data collection |
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| [stopFpsCollection](#stopFpsCollection) | Stops the FPS data collection |
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| [updateFps](#updateFps) | Updates Fps values |
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<a name="method.getDisplayFrameRate"></a>
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## *getDisplayFrameRate [<sup>method</sup>](#head.Methods)*
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<a name="getDisplayFrameRate"></a>
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## *getDisplayFrameRate*
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Returns the current display frame rate values.
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}
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```
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<a name="method.getFrmMode"></a>
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## *getFrmMode [<sup>method</sup>](#head.Methods)*
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<a name="getFrmMode"></a>
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## *getFrmMode*
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Returns the current auto framerate mode.
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}
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```
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## *setCollectionFrequency [<sup>method</sup>](#head.Methods)*
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<a name="setCollectionFrequency"></a>
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## *setCollectionFrequency*
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Sets the FPS data collection interval.
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}
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```
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<a name="method.setDisplayFrameRate"></a>
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## *setDisplayFrameRate [<sup>method</sup>](#head.Methods)*
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<a name="setDisplayFrameRate"></a>
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## *setDisplayFrameRate*
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Sets the display framerate values.
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### Events
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| Event | Description |
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| :-------- | :-------- |
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| [onDisplayFrameRateChanging](#event.onDisplayFrameRateChanging) | Triggered when the framerate changes started. |
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| [onDisplayFrameRateChanged](#event.onDisplayFrameRateChanged) | Triggered when the framerate changed |
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| [onDisplayFrameRateChanging](#onDisplayFrameRateChanging) | Triggered when the framerate changes started. |
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| [onDisplayFrameRateChanged](#onDisplayFrameRateChanged) | Triggered when the framerate changed |
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### Parameters
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| Name | Type | Description |
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## *setFrmMode [<sup>method</sup>](#head.Methods)*
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<a name="setFrmMode"></a>
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## *setFrmMode*
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Sets the auto framerate mode.
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```
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## *startFpsCollection [<sup>method</sup>](#head.Methods)*
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<a name="startFpsCollection"></a>
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## *startFpsCollection*
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Starts the FPS data collection.
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| Event | Description |
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| :-------- | :-------- |
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| [onFpsEvent](#event.onFpsEvent) | Triggered at the end of each interval as defined by the setCollectionFrequency |
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| [onFpsEvent](#onFpsEvent) | Triggered at the end of each interval as defined by the setCollectionFrequency |
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### Parameters
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This method takes no parameters.
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}
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## *stopFpsCollection [<sup>method</sup>](#head.Methods)*
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<a name="stopFpsCollection"></a>
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## *stopFpsCollection*
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Stops the FPS data collection.
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| Event | Description |
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| [onFpsEvent](#event.onFpsEvent) | Triggered once after the stopFpsCollection method is invoked. |
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| [onFpsEvent](#onFpsEvent) | Triggered once after the stopFpsCollection method is invoked. |
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## *updateFps [<sup>method</sup>](#head.Methods)*
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## *updateFps*
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Updates Fps values.
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<a name="head.Notifications"></a>
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<a name="Notifications"></a>
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# Notifications
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Notifications are autonomous events, triggered by the internals of the implementation, and broadcasted via JSON-RPC to all registered observers. Refer to [[Thunder](#ref.Thunder)] for information on how to register for a notification.
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Notifications are autonomous events, triggered by the internals of the implementation, and broadcasted via JSON-RPC to all registered observers. Refer to [[Thunder](#Thunder)] for information on how to register for a notification.
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The following events are provided by the org.rdk.FrameRate plugin:
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FrameRate interface events:
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| Event | Description |
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| [onDisplayFrameRateChanging](#event.onDisplayFrameRateChanging) | Triggered when the framerate changes started |
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| [onDisplayFrameRateChanged](#event.onDisplayFrameRateChanged) | Triggered when the framerate changed |
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| [onFpsEvent](#event.onFpsEvent) | Triggered at the end of each interval as defined by the `setCollectionFrequency` method and once after the `stopFpsCollection` method is invoked |
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| [onDisplayFrameRateChanging](#onDisplayFrameRateChanging) | Triggered when the framerate changes started |
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| [onDisplayFrameRateChanged](#onDisplayFrameRateChanged) | Triggered when the framerate changed |
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| [onFpsEvent](#onFpsEvent) | Triggered at the end of each interval as defined by the `setCollectionFrequency` method and once after the `stopFpsCollection` method is invoked |
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## *onDisplayFrameRateChanging [<sup>event</sup>](#head.Notifications)*
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<a name="onDisplayFrameRateChanging"></a>
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## *onDisplayFrameRateChanging*
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Triggered when the framerate changes started.
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## *onDisplayFrameRateChanged [<sup>event</sup>](#head.Notifications)*
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<a name="onDisplayFrameRateChanged"></a>
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## *onDisplayFrameRateChanged*
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Triggered when the framerate changed.
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## *onFpsEvent [<sup>event</sup>](#head.Notifications)*
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<a name="onFpsEvent"></a>
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## *onFpsEvent*
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Triggered at the end of each interval as defined by the `setCollectionFrequency` method and once after the `stopFpsCollection` method is invoked.
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