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Reset player movement when starting new level
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arcade-platformer/arcade_platformer/arcade_platformer.py

Lines changed: 4 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -510,9 +510,10 @@ def setup(self) -> None:
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self.player = self.create_player_sprite()
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# If we have a player sprite, we need to move it back to the beginning
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else:
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self.player.center_x = game.PLAYER_START_X
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self.player.center_y = game.PLAYER_START_Y
513+
self.player.center_x = game.PLAYER_START_X
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self.player.center_y = game.PLAYER_START_Y
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self.player.change_x = 0
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self.player.change_y = 0
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# Setup our enemies
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self.enemies_list = self.create_enemy_sprites()

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