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Game version: Master build 921
It seems there's a general problem with shadows appearing glitchy on distant object. It may be very subtle on most maps, but it's particularly noticeable on the trees in Castle map. I've also noticed that with every shadow quality setting increase in graphics settings, the more they look glitchy.
I remember it was also noticeable a bit back in RE 2.0.0, so I wonder if this is an engine issue.
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