@@ -227,7 +227,7 @@ private void render() {
227227 g .setColor (Color .BLACK );
228228 g .fillRect (0 , 0 , frame .getWidth (), frame .getHeight ());
229229 g .setColor (new Color (0xFF660000 ));
230- g .fillRect (10 , 10 , ( WIDTH * 3 ) - 10 , ( HEIGHT * 3 ) - 10 );
230+ g .fillRect (0 , 0 , WIDTH * 3 , HEIGHT * 3 );
231231 g .setColor (new Color (0xFFFF9900 ));
232232 g .setFont (font .getArial ());
233233 if (isGameOver ()) {
@@ -238,10 +238,10 @@ private void render() {
238238 : "Player" ;
239239 g .drawString ("Welcome to JavaGame " + name , 35 , 30 );
240240 }
241- g .drawLine (10 , ( HEIGHT * 3 ), 10 , 10 );
242- g .drawLine (10 , 10 , (WIDTH * 3 ), 10 );
243- g .drawLine ((WIDTH * 3 ), 10 , (WIDTH * 3 ), (HEIGHT * 3 ));
244- g .drawLine (10 , (HEIGHT * 3 ), (WIDTH * 3 ), (HEIGHT * 3 ));
241+ g .drawLine (0 , HEIGHT * 3 , 0 , 0 );
242+ g .drawLine (0 , 0 , (WIDTH * 3 ), 0 );
243+ g .drawLine ((WIDTH * 3 ), 0 , (WIDTH * 3 ), (HEIGHT * 3 ));
244+ g .drawLine (0 , (HEIGHT * 3 ), (WIDTH * 3 ), (HEIGHT * 3 ));
245245 // (LEFT,DOWN,WIDTH,HEIGHT)
246246 paintButtons (isSelectedStart (), isSelectedExit (), g );
247247 bs .show ();
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