Skip to content

Commit 777a722

Browse files
committed
Version bump
1 parent e662bcb commit 777a722

File tree

2 files changed

+3
-3
lines changed

2 files changed

+3
-3
lines changed

pom.xml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -5,7 +5,7 @@
55
<modelVersion>4.0.0</modelVersion>
66
<groupId>com.redomar.game</groupId>
77
<artifactId>javagame</artifactId>
8-
<version>Alpha 1.8.6</version>
8+
<version>Alpha 1.8.7</version>
99
<description>JavaGame is a game project that have been working on since May 2013. I have added many features to the game over the last year and I plan on adding even more features. This game is purely for my own sake to practice my skills in Java.</description>
1010
<url>https://github.com/redomar/JavaGame</url>
1111
<inceptionYear>2013</inceptionYear>

src/com/redomar/game/Game.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -37,7 +37,7 @@ public class Game extends Canvas implements Runnable {
3737
// Setting the size and name of the frame/canvas
3838
@Serial
3939
private static final long serialVersionUID = 1L;
40-
private static final String game_Version = "v1.8.6 Alpha";
40+
private static final String game_Version = "v1.8.7 Alpha";
4141
private static final int SCALE = 100;
4242
private static final int WIDTH = 3 * SCALE;
4343
private static final int SCREEN_WIDTH = WIDTH * 2;
@@ -54,7 +54,7 @@ public class Game extends Canvas implements Runnable {
5454
private static boolean npc = false; // Non-player character (NPC) initialized to non-existing
5555
private static int map = 0; // Map of the level, initialized to map default map
5656
private static int shirtCol; // The colour of the character's shirt
57-
private static int faceCol; // The colour (ethnicizty) of the character (their face)
57+
private static int faceCol; // The colour (ethnicity) of the character (their face)
5858
private static int fps; // The frame rate (frames per second), frequency at which images are displayed on the canvas
5959
private static int tps; // The ticks (ticks per second), unit measure of time for one iteration of the game logic loop.
6060
private static int steps;

0 commit comments

Comments
 (0)