@@ -244,38 +244,38 @@ public void render() {
244244
245245 public static void main (String [] args ) {
246246 try {
247- JSplash splash = new JSplash (Game .class .getResource ("/splash/splash.png" ), true , true , false , "v1.5.1 Alpha" , null , Color .RED , Color .ORANGE );
247+ JSplash splash = new JSplash (Game .class .getResource ("/splash/splash.png" ), true , true , false , "v1.5.2 Alpha" , null , Color .RED , Color .ORANGE );
248248 splash .toFront ();
249249 splash .splashOn ();
250250 splash .setProgress (10 , "Initializing Game" );
251- Thread .sleep (500 );
252- splash .setProgress (25 , "Loading Classes" );
253251 Thread .sleep (250 );
252+ splash .setProgress (25 , "Loading Classes" );
253+ Thread .sleep (125 );
254254 splash .setProgress (35 , "Applying Configurations" );
255- Thread .sleep (250 );
255+ Thread .sleep (125 );
256256 splash .setProgress (40 , "Loading Sprites" );
257- Thread .sleep (500 );
258- splash .setProgress (50 , "Loading Textures" );
259257 Thread .sleep (250 );
258+ splash .setProgress (50 , "Loading Textures" );
259+ Thread .sleep (125 );
260260 splash .setProgress (60 , "Loading Map" );
261- Thread .sleep (750 );
261+ Thread .sleep (500 );
262262 splash .setProgress (80 , "Configuring Map" );
263- Thread .sleep (250 );
263+ Thread .sleep (125 );
264264 splash .setProgress (90 , "Pulling InputPanes" );
265- Thread .sleep (500 );
265+ Thread .sleep (250 );
266266 splash .setProgress (92 , "Aquring data: Multiplayer" );
267- Thread .sleep (200 );
267+ Thread .sleep (125 );
268268 Jdata_Host = JOptionPane .showConfirmDialog (getGame (), "Do you want to be the HOST?" );
269269 if (Jdata_Host == 1 ){
270270 Jdata_IP = JOptionPane .showInputDialog (getGame (), "Enter the name \n leave blank for local" );
271271 }
272- Thread .sleep (200 );
272+ Thread .sleep (125 );
273273 splash .setProgress (95 , "Aquring data: Username" );
274- Thread .sleep (200 );
274+ Thread .sleep (125 );
275275 splash .setProgress (96 , "Initalizing as Server:Host" );
276276 Jdata_UserName = JOptionPane .showInputDialog (getGame (), "Enter a name" );
277277 splash .setProgress (97 , "Connecting as" + Jdata_UserName );
278- Thread .sleep (500 );
278+ Thread .sleep (250 );
279279 splash .splashOff ();
280280 new Game ().start ();
281281// new Menu().start();
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