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Option to disable initial canvas focus #753
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jackharrhy
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It would be nice if it was possible to disable the default functionality of focusing on the initial canvas
kaboom/src/kaboom.ts
Line 6937 in 4c0445e
While this functionality makes sense for a full screen game, I'm planning on building a game that has non kaboom UI initially, but still has a kaboom canvas in the backdrop.
Currently I can get around this by creating a canvas manually, passing it in via the
canvasproperty onkaboom, and afterkaboom, callingcanvas.blur()to remove the focused added by kaboom, but it would be nice for the canvas to not even be focused to begin with.Beta Was this translation helpful? Give feedback.
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