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Update to Rerun 0.16 (#11)
* Update to 0.16 RC * Update to rerun 0.16 final
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CMakeLists.txt

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# Rerun:
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include(FetchContent)
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FetchContent_Declare(rerun_sdk URL https://github.com/rerun-io/rerun/releases/download/0.15.0/rerun_cpp_sdk.zip)
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FetchContent_Declare(rerun_sdk URL https://github.com/rerun-io/rerun/releases/download/0.16.0/rerun_cpp_sdk.zip)
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FetchContent_MakeAvailable(rerun_sdk)
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# VRS:

README.md

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@@ -29,8 +29,8 @@ If you choose not to use pixi, you will need to install a few things yourself be
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The Rerun C++ SDK works by connecting to an awaiting Rerun Viewer over TCP.
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If you need to install the viewer, follow the [installation guide](https://www.rerun.io/docs/getting-started/installing-viewer). Two of the more common ways to install the Rerun Viewer are:
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* Via cargo: `cargo install rerun-cli@0.15.0`
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* Via pip: `pip install rerun-sdk==0.15.0`
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* Via cargo: `cargo install rerun-cli@0.16.0`
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* Via pip: `pip install rerun-sdk==0.16.0`
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After you have installed it, you should be able to type `rerun` in your terminal to start the viewer.
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src/frame_player.cpp

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@@ -50,7 +50,7 @@ namespace rerun_vrs {
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if (record.recordType == vrs::Record::Type::CONFIGURATION) {
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// NOTE this is meta data from the sensor that doesn't change over time and only comes
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// in once in the beginning
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_rec->log_timeless(_entity_path + "/configuration", rerun::TextDocument(layout_str));
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_rec->log_static(_entity_path + "/configuration", rerun::TextDocument(layout_str));
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}
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if (record.recordType == vrs::Record::Type::DATA) {

src/imu_player.cpp

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if (record.recordType == vrs::Record::Type::CONFIGURATION) {
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// NOTE this is meta data from the sensor that doesn't change over time and only comes
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// in once in the beginning
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_rec->log_timeless(_entity_path + "/configuration", rerun::TextDocument(layout_str));
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_rec->log_static(_entity_path + "/configuration", rerun::TextDocument(layout_str));
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// read properties required for logging
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auto& config = getExpectedLayout<IMUConfigurationDataLayout>(layout, blockIndex);

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