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docs/content/concepts/transforms.md

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@@ -80,7 +80,7 @@ Named transform frames have several advantages over entity path based hierarchie
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* several entities may be associated with the same frame
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* frees up entity paths for semantic rather than geometric organization
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## Entity hierarchy based transforms under the hood - entity derived transform frames
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## Entity hierarchy based transforms under the hood - implicit transform frames
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Under the hood, Rerun's entity path hierarchies actually use the same transform frame system as named frames.
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For each entity path, an associated transform frame with the prefix `tf#` is automatically created:
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<!--
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## Visualizing transforms
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Visualizing transforms
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TODO(andreas, grtlr): write about how transforms can be visualized
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## 2D Transforms
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2D Transforms
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TODO(#349): lack of 2D transforms
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