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<PropertyGroup >
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<DebugType >full</DebugType >
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<ErrorReport >prompt</ErrorReport >
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<WarningLevel >4</WarningLevel >
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- <PropertyGroup Condition =" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator ' " >
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<DefineConstants >MONOTOUCH;FRAMEWORK</DefineConstants >
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<CodeAnalysisRuleSet >AllRules.ruleset</CodeAnalysisRuleSet >
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<ItemGroup >
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<Reference Include =" monotouch" />
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<Reference Include =" System.Xml.Linq" />
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- <Import Project =" $(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup >
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<Compile Include =" ..\RestSharp\Enum.cs" >
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<Link >Enum.cs</Link >
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</Compile >
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+ <Compile Include =" ..\RestSharp\Extensions\ResponseStatusExtensions.cs" >
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+ <Link >Extensions\ResponseStatusExtensions.cs</Link >
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<Compile Include =" ..\RestSharp\FileParameter.cs" >
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<Link >FileParameter.cs</Link >
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</Compile >
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<Compile Include =" ..\RestSharp\SharedAssemblyInfo.cs" >
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<Link >SharedAssemblyInfo.cs</Link >
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</Compile >
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- <Compile Include =" Extensions\ResponseStatusExtensions.cs" />
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<Compile Include =" Properties\AssemblyInfo.cs" />
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</ItemGroup >
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</Project >
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