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Add BlurHash addon
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[configuration]
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entry_symbol = "blurhash_init"
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compatibility_minimum = 4.1
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[libraries]
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macos.debug = "res://addons/godot-blurhash/macos/libblurhash.template_debug.framework"
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macos.release = "res://addons/godot-blurhash/macos/libblurhash.template_release.framework"
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windows.debug.x86_32 = "res://addons/godot-blurhash/win32/libblurhash.template_debug.x86_32.dll"
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windows.release.x86_32 = "res://addons/godot-blurhash/win32/libblurhash.template_release.x86_32.dll"
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windows.debug.x86_64 = "res://addons/godot-blurhash/win64/libblurhash.template_debug.x86_64.dll"
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windows.release.x86_64 = "res://addons/godot-blurhash/win64/libblurhash.template_release.x86_64.dll"
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linux.debug.x86_32 = "res://addons/godot-blurhash/linux32/libblurhash.template_debug.x86_32.so"
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linux.release.x86_32 = "res://addons/godot-blurhash/linux32/libblurhash.template_release.x86_32.so"
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linux.debug.x86_64 = "res://addons/godot-blurhash/linux64/libblurhash.template_debug.x86_64.so"
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linux.release.x86_64 = "res://addons/godot-blurhash/linux64/libblurhash.template_release.x86_64.so"
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