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The scroller area and text game object are overlapped, you might try to disable topOnly to solve it. |
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That works perfectly. Thank you Rex.
…On Sat, Sep 18, 2021 at 2:40 AM Rex ***@***.***> wrote:
The scroller area and text game object are overlap, you might try to
disable topOnly
<https://rexrainbow.github.io/phaser3-rex-notes/docs/site/touchevents/#top-only>
to solve it.
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Hi there! Love the plugins, I can't get enough of them.
Question: I am trying to add an .on('pointerover') and .on('pointerout') event onto my textArea object, which works when I set textArea.setInteractive(), but the problem is I am no longer able to use the scroller and slider features of the object unless I set it to disableInteractive(). But I always want it to be setInteractive() so it can detect if the pointer is over the object. Is there anyway around this? The only way I can think of is just checking the pointer position in the update method.
Thanks for your hard work.
Jeff
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